Mork Borg announced a video game, DnD 2024 tripled 2014 sales, WotC posted an intriguing job listing, we got our first look at DnD 2024 adventure styling, and animation studio Titmouse revealed its own TTRPG.
Critical Role opened pre-orders of its Daggerheart game, Dungeons & Dragons allegedly failed to produce enough of its new book for Australian customers, ElfQuest came back for its 40th, and a new Ravenloft novel was discovered.
Hasbro’s CEO got excited to bring AI to DnD, Universal teased a DnD Live event, Hero Forge offered a new powerful customization tool, Discworld TTRPG ditched combat rules, and Pathfinder revealed a new video game.
You might have the base knowledge that Dungeons & Dragons, or DnD, is a game where people roll dice and do silly things. But there’s so much more– a whole multiverse of more.
This week, Dungeons & Dragons fixed some issues with its new Player’s Handbook, Greg Tito left Wizards of the Coast, Hex & Co workers staged a walk out, and Dimension 20 revealed a return to a beloved season.
Dungeons & Dragons previewed the future while battling a controversy from last week, Cosmere RPG broke a huge record, Dungeon World returns from limbo, and Final Fantasy 14 sets second wave of pre-orders.
Sergio is a lifelong gamer, part-time cosplay boyfriend, and on-again off-again cleric of Bahamut. That is, when he actually gets to be a D&D player. Like most forever DMs, he's constantly preparing the next session, usually in Eberron because airships. His favorite part of TTRPGs is creating a shared story, and he's always eager to discuss new ways to merge game mechanics and narrative into a unique experience.