Dungeons & Dragons makes another foray into luxury lifestyle branding, a well known card game and famous novel announce TTRPG adaptations, and even a game made for a government agency.
The Dungeon Masters and Game Masters of StartPlaying hit an epic milestone: as of December 2023, DMs/GMs have earned over $17 million running tabletop RPGs.
Critical Role is opening a Beta playtest for its in-house TTRPG while Dungeons & Dragons previewed its big Vecna campaign. Meanwhile D&D Beyond invests more in third-party content while Pathfinder draws up a new card game.
An iconic video game franchise announced its own TTRPG, Kobold Press released its take on Dark Souls, independent journalism for TTRPGs leveled up, and D&D set plans to go (Off) Broadway.
Players are wondering what exactly this new set of rules means for their games. Can they just keep playing 5E as they have been for years? Will future campaign books phase out the old rules and force them to learn new rules? And is parent company Hasbro really trying to turn D&D into a subscription-based service like every video game is nowadays?
Dungeons & Dragons shared release dates for its 2024 books, Humblewood made a surprise debut on D&D Beyond, Evil Genius Games got exposed, and Hasbro posted big losses despite Wizards of the Coast wins.
Sergio is a lifelong gamer, part-time cosplay boyfriend, and on-again off-again cleric of Bahamut. That is, when he actually gets to be a D&D player. Like most forever DMs, he's constantly preparing the next session, usually in Eberron because airships. His favorite part of TTRPGs is creating a shared story, and he's always eager to discuss new ways to merge game mechanics and narrative into a unique experience.