Avatar: the Last Airbender is in the midst of a resurgence, and that includes a brand new TTRPG. A currently running Kickstarter aims to get books in players’ hands sometime in early 2022, but you can play now using a free sample set of the rules. Don’t worry if you don’t have a Game Master, we happen to have a few that have mastered all the elements of this new system and can save your world.
You might have heard about this new thing called professional Dungeon Masters. It hit its stride during the pandemic, as more and more players were forced to navigate the complexities of online Dungeons & Dragons. Finding randoms on forums resulted in horror stories, creating a need for seasoned DMs who could give groups of strangers a fun (and safe) time. Even as restrictions ease, however, players are finding that paid DMs deliver. What exactly do they deliver? Here are 5 reasons you should hire a Professional Dungeon Master/Game Master.
When Strixhaven: A Curriculum of Chaos hits shelves on November 16, it will be missing any trace of the shared subclasses seen in a recent Unearthed Arcana playtest. Fans apparently had a very strong reaction to the idea of subclasses that can be used by multiple different classes.
Wizards of the Coast revealed new details about what players can expect from the upcoming hardcover adventure Wild Beyond the Witchlight. When the book releases on September 21, players will find a level 1-8 adventure, two new backgrounds and races, the return of classic 1980s D&D characters, and peaceful solutions to every encounter.
Many Dungeons & Dragons players want more official high-level content, but it doesn’t look like Wizards of the Coast plans to grant that wish anytime soon. In a recent press conference, D&D head Ray Winninger said that the design team is not putting focus on campaigns set in the highest player levels.
Ever had someone in your tabletop game use a term you never heard of before? Are you new to the hobby and confused about specific jargon? Well, now you can also be in the know! We’ve compiled a whole list of terms related to tabletop role-playing games so that you, too, can show off your linguistic skills at your next game session.
I'm playing Apocalypse World. I think about what my character looks like: a white dress with structured sleeves and a large skirt, covered in artificial flowers. Long white hair in braids against brown skin, pale eyes that see past what everyone else sees in this world.
When I ask you to describe romance, what comes to mind? Roses, beach walks at sunset, and candlelight dinners, perhaps? Why, therefore, is romance in TTRPGs reduced to the age-old stereotype of a hypersexual bard or tavern hookup with some hurriedly named NPC who fades to black? I've played enough games and asked enough GMs for a romance arc to know that this is exactly what you'll get. To be honest, as an Ace, I'm not at all interested in the fade to black aspect. I want the desire, the wanting, the flutter of falling in love, but it always has to come down to sex for some reason. Asexuality is part of the A of LGBTQIA+, it does not mean Ally. Ace is a wonderful umbrella that includes all sorts of attractions or lack thereof. Ace people are as varied and diverse as the rainbow we belong in - for clarity and ease today we will be talking about my brand of Ace - the lack of sexual attraction.