It’s the season of fey thanks to Wild Beyond the Witchlight. We at StartPlaying have many silly Dungeon Masters who are eager to weave a Feywild tale with you, and maybe pull a few tricks along the way. The only regrettable thing about Witchlight is that it ends so quickly, only taking players to level 8. So to help you keep the fun going, we looked up some neat folklore and fairy tales from different cultures. Feel free to drop these into your Witchlight campaign as you like, or use them to start a brand new quest!Â
Many Dungeons & Dragons players want high level content, but Wizards of the Coast isn’t working on an endgame hardcover anytime soon. As many fans will point out, level 20 games are a different beast entirely. Player characters of higher levels have so many options and abilities that there is no universal adventure template capable of challenging them. DMs instead need to tailor the game to the specific characters.
One of the most convenient ways to play Dungeons & Dragons (or any TTRPG) is online. The internet gives you access to a literal world of potential players and Dungeon Masters, not to mention game styles. There’s also the matter of safety, as some people might not feel comfortable playing in person or lack the ability to travel. That said, there is admittedly a learning curve to playing online. You may need to use a character sheet you’re not used to, figure out how macros work, and learn how to make tokens. To make it easy, we broke down the essential tools for playing D&D online.Â
Dungeons & Dragons is more popular than ever, which makes it a great time to start playing. Or StartPlaying, in this case, as we have a friendly group of expert GMs ready to run a variety of beginner-friendly sessions. But with so many different settings, hardcover campaigns, and play styles out there, it can be hard for both player and DM to pick the right first time game.Â