The best VTT for Star Trek: Adventures should be able to accommodate the STA 2d20 system, record key currencies of the game (Momentum, Threat, and Determination), and accurately reproduce iconic Star Trek settings and aesthetics to keep the universe consistent.Â
Whether it’s a carefully crafted dungeon full of intrigue, or a surprise ambush because your players accidentally set the king’s cloak on fire, a good map can add to the fun of a thrilling encounter or make a city feel so real your players will smell the dwarven bakery.
It is a normal part of life for players to experience unplanned family needs, internet challenges, late-night work, and emergencies, which encroach on their game time. Let’s presume last-minute absences will happen.
Have you wanted to play a game that simulates the rouges of Star Wars or the adventures of Firefly in space? Then turn your attention to Scum and Villainy, a Forged in the Dark RPG about space scoundrels. Let’s look at how to make a character for such a system.