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Spelljamming Across the Multiverse

Spelljamming Across the Multiverse

Dungeons & Dragons 5e on Roll20

Price per player-session
You will be charged when a session starts


  • Duration: 2 to 4 hours
  • Number of players: 2 to 6 players
  • Experience required: Open to all
  • Price per player-session

    About the adventure

    Come and explore the multiverse! Alcibiades, captain of the spelljammer Sight Unseen is looking for a stalwart crew to take across the astral sea. This game is intended to bring the awe and thrill unique to the Spelljammer setting to 5e. With healthy doses of roleplay, combat and exploration, this game with take the players all across the dnd cosmos.

    Professional Game Master



    5 years as a TTRPG player

    4 years as a Game Master

    1 game hosted

    Shag profile

    Additional Details

    How to prepare

    Players need only a mic and a Roll20 account. Players should read the rules prior to the first session, and the group will go over the system during session 0 to smooth over any misunderstandings.

    What I provide

    Gameplay details

    The campaign will start with a session 0 to go over the games themes and what the group is okay with exploring. Given that the game will go to many of the planes in dnd, themes will mostly include fantasy politics, war, murder, discrimination and things along those lines. Sessions will have a break at the half way point and at the end of each session, we will go around the call to get everyone's likes and dislikes for that nights session.

    Content warnings


    Safety tools used
    • Aftercare
    • Breaks
    • Debriefing
    • Lines and Veils
    • Session 0
    • Stars and Wishes
    How will character creation work

    Characters will be created at session 0, starting at lvl 3. Creation will happen over both Roll20 and Discord, as per the rules in the players handbook.

    Players can expect

    • Combat/Tactics: Medium
    • Roleplay: High
    • Puzzles: Low
    • Experience Level: Open to all

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