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Across Red Ground

7 Reviews

Across Red Ground

Dungeons & Dragons 5e on Discord, D&D Beyond

Price per player-session
You will be charged when a session starts


  • Duration: 3 to 5 hours
  • Number of players: 2 to 6 players
  • Experience required: Intermediate
  • Price per player-session

    About the adventure

    War has broken out between the nations of Archdale and Grimlock. The war is entering it's 5th year and a bloody stalemate has replaced much of the intense early fighting. Diplomacy is slow and opportunities for making peace are rare. Regardless of your politics or country of origin, you find yourself embroidered in this war. You are part of a specialized unit tasked with locating a classified piece of intelligence that will end the war. However, this intelligence is located behind enemy lines.

    Professional Game Master



    7 Reviews

    11 years as a TTRPG player

    7 years as a Game Master

    12 games hosted

    Brings D&D 5e Books: SRD, DMG, XGE, VGM, MTF, MM, GSM, TCE, Humblewood. The Expanse. Altered Carbon. Cyberpunk Red. The Witcher. Monsterhearts 2. The Dresden Files. to the table

    Patrick profile

    Additional Details

    How to prepare

    D&D Beyond account, Discord account, watch a couple action/war movies (Fury, The Lost Battalion, The Siege of Jadotville, Enemy at the Gates, Tears of the Sun).

    What I provide

    Character art is always encouraged.

    Gameplay details

    This game is designed to be fun and provide a moderate challenge to an adventuring party. The game will be largely focused on completing the quest and there will be little down time; players will need to bring RP up as they want and are encouraged to do so. As for content, I will not have sexually explicit content in the game; any scenes headed that direction will fade to black or be interrupted with a convenient narrative moment. It is my function as a GM to provide a safe and fun experience; and while topics can be "appropriate" in the context of the narrative I encourage players to discuss which topics they are not comfortable with and I will adjust as needed. If a topic comes up and is a triggering experience please use the "Red" "Yellow" and "Green" light system for adjusting the flow the narrative. Saying "Red (light)" or typing it in chat with all capital letters means that the current scene must stop and be significantly altered; two or more Red lights in a scene will stop play and a break will occur to process how and if the game will continue. "Yellow" will prompt the GM and players to avoid, fade to black, or alter the narrative in the moment without an abrupt stop; indicating that the player who used Yellow would like to avoid what they believe is about to be a triggering or very uncomfortable scene. "Green" (some times asked as a question), indicates that a player is comfortable with the scene. A player about to make an action they believe may make other players (including the GM) uncomfortable may ask "Green light?" if no one has said "Red" or "Yellow" as they prepare. Once asked the other players can respond as the need to (with Red, Yellow, or Green. I strive to GM a game that challenges and entertains players with only "Green" lights. Please connect with me for more information.

    Content warnings


    Safety tools used


    How will character creation work

    Zero session several days before, either individual or as a group.

    Players can expect

    • Combat/Tactics: High
    • Roleplay: Medium
    • Puzzles: Low
    • Experience Level: Intermediate

    Player reviews (7)

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