Draco
he/him
5.0
(12)
Timezone
Language
Identity
About Draco
I am 48 years old and have been playing RPGs for 40 years. I like most genres and have played many games of various editions. Most of my recent experience has been in D&D 5.5, pathfinder 2e, alien, fallout 2d20, and starfinder 2e, but, I am willing to run any system or genre. I am mostly available during the afternoons (GMT-6 zone) on week days and all days on the weekend. I prefer to run mostly core rules so that I can know what the rules are without going through 20 books. I prefer to run with experienced players but would not mind lending a hand to a beginning players. I usually ended up as forever DM; I enjoy this and want to expand my gaming experiences to other games. I enjoy dungeons and dragons, shadowdark, Pathfinder, starfinder, cyberpunk, savage worlds, Gurps, star wars, aliens, fallout 2d20, and call of Cthulhu. I have DM'd and enjoyed running these. I have been Game Mastering for tabletop roleplaying groups for the past 40 years, running many campaigns. I'm easygoing and relaxed when it comes to my style of Game Mastering, and I prefer to run things Rules as Written for fairness for all players. I'll give all players a fair deal and equal treatment. I may be relatively new to this rule set, but with tens of thousands of hours of experience in running games, you will get a handcrafted tale of your very own in the setting. My experience will help create a better game for you. Style of the Campaign and My Game Mastering.
At a glance
Less than a year on StartPlaying
Highly rated for: Beginner Friendly, Inclusive, Rule of Cool
$20 per session
Average response time: 1 hour
Response rate: 100%
Featured Prompts
I ran my first game...
In 1986 I had bought the books at a yard sale I was so excited. when I was 8 years old. I ran the game out of my garage for some of my friends.
My favorite books are
books by my favorite author R.A. Salvatore. I like all the Drizzt do Urden books. I am currently reading Archmage
When I'm not running games I'm...
I am painting miniatures
How Draco runs games
I have been Game Mastering for tabletop roleplaying groups for the past 40 years, running campaigns. I'm easygoing and relaxed when it comes to my style of Game Mastering, and I prefer to run things Rules as Written for fairness for all players. I'll give all players a fair deal and equal treatment. I have tens of thousands of hours of experience in running games, you will get a handcrafted tale of your very own in any setting. My experience will help create a better game for you. Style of the Campaign and My Game Mastering. I mix roleplaying and combat 50/50. My campaigns takes full advantage of survival elements, to provide an open world in which to make your fortune. Thanks to the vast adventures, there is no shortage of adventures and quests awaiting you in the game world I create for you. I hope to craft stories personally to your characters, based on decisions you make. I have over 25 years’ experience in Game Mastering, and plenty of experience improvising fresh changes to the plot and future developments in the campaign. There’ are plenty of threats overhanging the setting, and I won’t be killing your characters, but I also won’t pull a deus ex machina to save your character if you make very poor decisions. It is possible that you will stumble into encounters or situations in which you are woefully outgunned or outmatched by your opponents. Fleeing is a reasonable option that shouldn’t be discounted. As a Game Master, I usually am more about roleplaying.
Draco's ideal table
I have plenty of experience improvising fresh changes to the plot and future developments in the campaign. There’ are plenty of threats overhanging the setting, I won’t pull a deus ex machina to save your character if you make very poor decisions. It is possible that you will stumble into encounters or situations in which you are woefully outgunned or outmatched by your opponents. Fleeing is a reasonable option that shouldn’t be discounted. As a Game Master, I usually am more about roleplaying than straight combat, so diplomacy should always be considered too. The factions and people present in the setting have objectives of their own, perhaps several, and monsters will behave realistically as well, without just attacking until everyone is dead, unless that’s what they are specifically attempting to do. Enemies should behave realistically and act as though they only have one life to live (unless they have more). Enemies and NPC should make the world feel as real as possible to the players. Player Expectations • My number one rule for all players in my game is: Don't be a jerk. Treat everyone with respect and as you would wish to be treated. I have a zero-tolerance policy for out of character or out of game abuse or mistreatment of other players. No one should ever have to feel as though they're under attack when they just want to have fun. • If there is a problem with the game, myself, or another player, bring it to me privately after or between sessions so that I can address whatever the issue may be quickly and efficiently. This includes any matters of debate you may have over my interpretation of the rules or rulings I may have made. We don't want to bog down in rules-lawyering during game time. • All players should be expected to roleplay in character, even if you're only comfortable doing it a little. I will try to insert your character's backstory into the larger campaign plot, so your character will have a personal investment tailored to you. This doesn't mean you have to do a silly voice, accent, or otherwise, just speak and say the things that your character would say. • Please address any technical issues you may have before game time. Nothing upsets or disappoints people more than having to spend a half hour or more addressing a single player's technical difficulties. Check your mic, headphones, and computer before we play. • Be prepared to use Discord for communication and voice chat. The discord text system and chat rooms are convenient and useful for keeping track of ongoing games. It allows players to communicate between sessions and for me to keep track of everyone's comings and goings. • If you have read any parts of the RPG adventures before or read about it online, you may recognize some of the plot beats a bit early. Please don't spoil things for your fellow players if you think you know what is about to happen. Elements of the plot may be changed, and your spoilers may cause the party to act in ways that are out of character and even detrimental to the party’s fun and actions. What to Expect from Me • The game will be played with the Rules as Written, no homebrew rules, except some online available additional monsters, guns, and armor. Should we decide to introduce further advanced features, they must be agreed upon by the party beforehand.
Featured Prompts
I am for a vibe that's...
is fun and relaxing
I love it when a player
having fun and laughing and enjoying themselves
My table is not the place for...
real world problems. we are all here to relax and work together to kill the next goblin.
Draco's Preferences
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