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Mad Mel's Murder Hobos ⭐ No Build Restrictions ⭐ ♿ &🏳️‍🌈Ally

Mad Mel's Murder Hobos ⭐ No Build Restrictions ⭐ ♿ &🏳️‍🌈Ally

"You thought you could outsmart a hag? You foolish creature. Now you'll be my little errand pup - at least until you work off your debt..."

TYPE

One-Shot

SYSTEM

LEVELS

5–8

EXPERIENCE

Intermediate

AGE

18+
About the adventure

⭐⭐⭐ In this Fey/Human realm setting, you'll undertake a series of 1-shot homebrew modules to find rare items, kill powerful foes or root out trickery in a pick-up and put-down framework that's easy for any player with a base understanding of 5e to jump right into. While there is an overarching narrative and players can bring items they've found from one Mad Mel session to the next, each encounter will get wrapped up in a nice bow at the end of each 3-4 hour session. One week, you might be infiltrating an underground cult to break up a demonic marriage, and the next you could be looking in-town for a smuggler who skipped out on his debts to the hag. And the best part? You can accomplish your mission however you want. If you've ever wanted to be an evil character or truly Spock-like, this is your chance. There's no right way, so long as you get the job done and manage to work together somehow.

FULL
$20.00

/ Session

Details

Once / Sunday – 6:00 PM UTC

Jul 20

3–4 Hour Duration

6 / 6 Seats Filled

GAME MASTER

DM Darque

she/her

4.9

(43)

Schedule

Sun, Jul 20 | 6:00 PM

Each player will be charged when a session starts.

Meet the Game Master

4.9

(43)

Podcaster
Neurodivergent
Published Writer
Women/Femme Identifying

4 years on StartPlaying

81 games hosted

Highly rated for: Creativity, Voices, Storytelling

Average response time: 1 hour

Response rate: 100%

About me

I've been playing D&D since the 2000s and started DMing a few years ago when my regular DM took a break. Now I run weekly modularised one-shots and mini-campaigns. I'm not a rules lawyer and I love to reward my players for creativity and comedy! While sometimes the themes can get dark, my goal is always to create realistic-feeling worlds with real stakes and shades of grey. I'm narrative-forward and my players say I'm great at creativity, voices and storytelling. Visit my profile for reviews or my website - dmdarque.com - for in-game screenies!

View Profile →
Reviews (43)

Proficiencies

Players say this GM is great at:

Creativity

Voices

Storytelling

Carissa avatar

Carissa

Played 30 sessions

DM Darque is a top-tier Dungeon Master. She's creative, funny, does great voices, has background music, provides a welcoming environment to everyone, responds quickly, and values feedback. I especially enjoy her modular campaigns, where you can pick up and put down any character. I keep the same character, so I can bring my elite loot from previous adventurers. (My ranger has three magic longbows at this point.) Another recurring player makes a new character each session, and he tries out a wild variety of builds. I don't know how she manages to balance combat, roleplaying, and wrapping up a story in one four-hour session, but she does it each time.

Eigengrau avatar

Eigengrau

Played 30 sessions

This was my first completed campaign (or rather mini-campaign) ever. After playing with Darque for some months, it was good to have a change of pace from one-shots, adjusting to the tempo of a more measured adventure where investigation and discussion were the focus, rather than charging ahead. Her characters all had character, her performances were on point and she allowed us to be creative without forgoing mystery and peril. I'm looking forward to the next campaign she runs. First review below: My first time playing D&D (or any other RPG) could hardly have been better. Darque took me through the basics of the interface and the game, so I knew what to expect. The other players were patient and friendly and Darque's campaign balanced horror with humour, including a genuinely funny character that she voiced expertly.

Eugene  avatar

Eugene

Played 17 sessions

Fun experience with DM Darque. Structure of game was well organized along with technical expertise with VTT. She graciously accommodated me signing up with less than 30 minutes notice. I would happily play again with her continuous one-shot campaign.

Michael avatar

Michael

Played 17 sessions

DM Darque is a very good story teller with an eye for the rule of cool. She lets everyone be themselves in a game and to allow their characters to shine and have their moment. I highly recommend her for fun and exciting adventures.

Michael avatar

Michael

Played 12 sessions

I had a really great time. The storyline was very creative and DM Darque kept things moving along at a good pace. I look forward to joining one of her games again!

Avid avatar

Avid

Played 10 sessions

Amazing creativity, amazing stories and amazing fun !!!! DM Darque is a supreme storyteller who is innovative as well as fun. She is a must for any adventurer who wants to experience what true roleplay is all about !!!!

Character creation
Creating your character

⭐Join the discord & campaign with the links provided in the prep section on purchasing your seat ⭐ Make a level 5 character of any race/class/alignment in D&D Beyond and join the campaign ⭐You can use point buy or standard array ⭐Add one rare magical item of your choice You are compelled to work together to complete Mad Mel's tasks, but you may be any background you like (including evil) -- sometimes you have to put your plans for world domination aside to get the job done :)

What to expect
Preparing for the session

⭐ A good internet connection ⭐ Registered on my Discord server ⭐ A working mic (webcam optional, but helps me) ⭐ Some pen and paper ⭐ A level 5 character loaded into the campaign ⭐ A fun backstory to share :)

What DM Darque brings to the table

⭐Using the new D&D Beyond VTT ⭐Ambient music with KenkuFM ⭐Fast-paced, homebrewed creative 1-shots for each session ⭐Character voices, intense combats and multiple ways to 'win' ⭐Rule of Cool wins every time ⭐Shared content on D&D Beyond with these extra books: ---> Lost Mine of Phandelver ---> Xanathar's Guide to Everything ---> Acquisitions Incorporated ---> Tasha’s Cauldron of Everything ---> Mordenkainen Presents: Monsters of the Multiverse ---> The Vecna Dossier ---> Spelljammer Academy ---> Prisoner 13 ---> The Book of Many Things ---> Monster Manual ---> The Tortle Package ---> Monstrous Compendium Vol. 4: Eldraine Creatures ---> Fizban's Treasury of Dragons ---> Guildmaster's Guide to Ravnica ---> Lairs of Etharis ---> Princes of the Apocalypse ---> Sword Coast Adventurer's Guide ---> 2024 Player's Handbook ---> 2024 Dungeon Master's Guide ---> Humblewood Campaign Setting ---> The Illrigger Class ---> The Lord of the Rings™ Roleplaying Book ---> The Griffon's Saddlebag: Book Two ---> Flee, Mortals! ---> Planescape: Adventures in the Multiverse ---> 2024 Monster Manual ---> Humblewood Tales ---> Spelljammer: Adventures in Space ---> The Gunslinger Class: Valda's Spire of Secrets

Homebrew rules

I have house rules like: ---> Ties go to defenders ---> Flanking is only directly across ---> Using or giving a potion is a free interact with object ---> If you suggest a check, you make the check ---> If I suggest a check, those with proficiency or named make it ---> If you roll a nat 20, all dmg on that hit is doubled ---> If you roll a nat 1, you drop your weapon or hit a friend ---> Be kind to each other ---> Hype up the quieter players

Equipment needed to play

Computer

Microphone

Webcam

Internet

Safety
How DM Darque creates a safe table

Before we get started I'll run through the house rules on cooperative play and lines/veils - telling you how to advise me of a veil or hard line at any time. You can also DM me on Discord anytime before the game starts to let me know of anything that might be difficult for you.

Content warnings
Blood
Death
Illness
Kidnapping
Murder
Sexual Content
Violence
Character Death
Language/Cursing
Fire
Safety tools used

Frequently asked questions

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