Heists of the Hidden Hand | New Players Welcome! | 🏳️🌈🏳️⚧️
When the most exotic and dangerous artifacts go missing, it's up to an intrepid team working around the law to keep them out of the wrong hands.
$32.00
/ Session
Details
Weekly / Wednesday - 11:30 PM UTC
Dec 18 / Session 45
Session Duration / 2.75–3.25 hours
4 / 6 Seats Filled
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Schedule
About the adventure
🏺 Unique heist-themed adventures 👑 Fantastic rewards 🦹 Aggressive and bitter rivals 🏞️ Beautiful settings Sinister forces are gathering across the lands of Oerth, secretly stretching out to capture powerful objects and beings. In response, the Order of the Hidden Hand seeks operatives to turn the tide in this battle of wills. Are you willing to heed the call to join this team of specialized forces and save the land from a terrible fate? If you like Mission: Impossible, Inception, James Bond, or any other heist adventure, then this is the campaign for you! 😎 Vibe Check: 😎 We have an awesome, chill team who enjoy puzzles and the wonder of discovery. Everyone is here for a good time most of all. Be prepared for a little chaos. This is a beginner-friendly campaign. I provide everything needed besides a working microphone, access to D&D Beyond, Discord, and a computer capable of running Roll20. Players will be asked to fill out a survey of lines, veils, and consent preferences prior to the campaign. Let's have a great time dreaming and adventuring together! The Experience: 🏳️🌈 A safe space to be the hero you want judgment-free 🎭 Voice acting 🗺 Engaging and dynamic maps 🎻 Beautiful and powerful score Artwork from Shutterstock.
Game style
Roleplay Heavy
Dungeon Crawl
Meet the Game Master
3 years on StartPlaying
971 games hosted
Highly rated for: Creativity, Storytelling, Inclusive
Average response time: Under 1 hour
Response rate: 100%
About me
I've been playing various forms of role-playing games formally for more than 2 decades, including online, written, table top, and more, while informally, I've been playing and performing roles all my life. I love creating and sharing stories, all the more so when the players truly become part of the world by surprising me with their choices. Professionally, I have a background in history and am a recently-recovering educator, and I bring both to the gaming table by helping players learn the game and developing unique and non-standard worlds and stories while using a teach-as-we-go method for new players.
View Profile →Character creation
Creating your character
Players will be able to create characters using the core books only: - 2024 Player's Handbook - Xanathar's Guide to Everything - Tasha's Cauldron of Everything - Mordainkainan's Monsters of the Multiverse Players can start developing and building their concepts right away, but we will come together during Session 0 to discuss how the team came together and finalize the character concepts. Players are urged to remember the focus of the campaign is on heists, so skills, problem-solving, and versatile characters will be most useful, though players are also encouraged to use different classes from each other to maintain a well-balanced team.
Welcome to the Hidden Hand, operative! We are a secret organization intent on keeping the balance of power neutral throughout Oerth and Greyhawk through subtle missions that may or may not be, strictly speaking, legal. We're currently at Level 3, preparing to seek out an ancient, eldritch tome that has fallen into the wrong hands... This is roughly a playthrough of Keys from the Golden Vault, with significant modifications and homebrew mechanics designed to create a smooth, flowing, and cinematically entertaining heist campaign set in the Free City of Greyhawk and surrounding regions.
What to expect
Preparing for the session
All players must have a microphone and a relatively distraction-free environment. Ideally, all players also have a working web cam and are willing to use it. Games will be played in Roll20, with character sheets and die rolling taking place on D&D Beyond. Players should have a Roll20 and D&D Beyond accounts prior to game start time.
What Delphi brings to the table
I provide everything else you will need to have an amazing gaming experience!
Homebrew rules
🍺 Crunchy Crits - Always get maximum base damage for a critical hit plus a single die roll 🍺 Agency while downed - If downed, players may crawl up to 5 feet (if not restrained), call out to allies, and roleplay 🍺 5/10 Diagonal Movement - The first diagonal move on a square grid is 5 feet, the second is 10 Additionally, we may use custom mechanics for certain NPCs, monsters, and scenes.
Equipment needed to play
Computer
Headphones
Internet
Microphone
Mobile Phone
Webcam
Platforms used
Safety
How Delphi creates a safe table
This game includes themes common to heist settings, and is generally considered a PG-13 game, with a caution for live play. Players can expect a fair and moderately paced adventure where they can explore a modified version of the Keys from the Golden Vault module, including additional missions, resources, and campaign-unifying plots. I tend to lean a little heavier on roleplay, and ask that players get into their characters and have some fun with them. We will be starting this campaign from level 1, and the campaign is open to all. I encourage those who may have little experience but want to try a longer campaign to join us.
Content warnings
Safety tools used
