SylvanHall: A 5e Homebrew Campaign
Dungeons & Dragons 5e on Foundry VTT
Price per player-session
You will be charged when a session starts
$5.00
Information
Duration: 4 to 6 hours
Number of players: 2 to 6 players
Experience required: Intermediate
Price per player-session
$5.00
About the adventure
"SylvanHall. Its halls ring with the cries of ancestral choirs, on its throne sits the mind above all minds. Across timeworn corners creep the excesses of humanity, greed and hubris made manifest. Not a mortal may step here, past it's silverclad gates, lest their poison seep deeper into her venerable walls." In the first era of the ages yet to come, the continent Teivras sits perched at the edge of a new horizon, yet traumatized by the horrors of the last. As nations both new and old take their first tepid steps into a new age, old habits still take root in the minds of their people, imperiling the dream of peace. In the middle sits you, what path will you forge? What will you change? --- SylvanHall is a homebrew setting I have had in the works for close to a year now, a world closely aligned with the themes of the Forgotten Realms, but still with a unique identity and fresh concepts that I want to explore through a campaign. I would describe the setting as an overall a mix of high fantasy and gunpowder fantasy, however I try not to box myself in too much.
Additional Details
How to prepare
Required: -Mic -DNDBeyond free account -Discord account Beginners welcome, however an intermediate understanding of the rules is preferred.
What I provide
I try to put a ton of effort into every session, and I utilize several third-party tools to enhance the game. I try to constantly innovate and find new techniques or resources to improve the player experience, but what I list below is what you can expect at a minimum. -Custom battlemaps, and world maps that players can navigate -FoundryVTT and a healthy use of all its bells and whistles -Use of Ambience and music -Use of art to set the scene -Access to most of the DNDBeyond library My DMing style is strikes a healthy medium between Rule of Cool and Rules as written. I'm not afraid to work with players, nor say no in order to make a more enjoyable game.
Gameplay details
Safety tools will be covered in detail at Session 0
Content warnings
(none)
Safety tools used
X, N, and O Cards
How will character creation work
Stat rolling and Character sheet building will be done at Session 0, character writing will happen in the week leading up to Session 1. We will be starting at Level 3.
Players can expect
Combat/Tactics: Medium
Roleplay: High
Puzzles: Medium
Experience Level: Intermediate
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