Guards! Guards! - An Urban Crime Adventure! Play by Post
Pathfinder 1e | Campaign
About the adventure
A poster has been placed in many places throughout the City of Calisar. “By order of the Honourable Lord Chancellor Kal Mivirn, Head of the City council of the City-State of Calisar, all who seek to become part of the fabled Guild of Adventures are required to spend no less than one year indentured with the prestige City Guard. Once no less than a year has been served in service to the City-State, all fees of entry to said guild will be considered paid and such person will be considered a suitable candidate to protect and adventure within and without the City-State.” With this information in hand, you head to the guard recruiting office in StoneHammer’s Vigil. What will this year look like, and hopefully it goes by quickly….. GUARDS!! Is an urban adventure of crime, intrigue and mystery as each character spends their year of service in the City Guard with hopes of joining the legendary Guild of Adventurers. Everyone within the City-State has heard stories of some of the Legendary adventurers who made a name for themselves, like Branigan the Firebrand and The Ghost. Players start the adventure at Level 1. All Classes and Races of the core rulebook are accepted. This adventure will only be using abilities, spells, feats and features from the core rulebook. There is no restriction on experience, anyone new or veteran is welcome to join in. The game will feature lots of roleplay and character/player interaction as this will help further your work as a City Guard. Creativity is heavily encouraged!
Game style
Roleplay Heavy
“Roleplay Heavy” games place the focus on the story, the characters, and the world they live within, and tend to lean hard into the various roleplaying elements of the game. These games will frequently find the party talking with NPCs, exploring the personal elements of their backstories, or even having emotional moments around the camp fire.
Rule of Cool (RoC)
“Rule of Cool” emphasizes creative story beats over sticking to a system’s rules as written. Players have the ability to push the limits of the rules or even break core rule mechanics at times if the Game Master thinks it is interesting, fun, or cool enough.
Additional details
How to prepare
All character creation will be done during sessions zero. Having a mic will be required for session and good mic etiquette. Will need an account on Discord. Prior to session 0, all players will be invited to my Table top discord which can be used for communication during games.
What I provide
I will have a discord set up that will have information about the game world and other in game characters for players to utilize to help round out character stories and communicate.
Gameplay details
As this is a Crime Drama campaign the following things may be encountered Drug and Alcohol use Violence Graphic descriptions (within reason and comfort) While the game has a heavy roleplaying focus the will be room for any player to opt out of certain scenes if they feel uncomfortable. Session 0 will be an opportunity to discuss what themes all players are comfortable with. 20-30 posts/week
Content warnings
Safety tools used
• Open Door
• Session 0
How will character creation work
Players start the adventure at Level 1. All Classes and Races of the core rulebook are accepted. This adventure will only be using abilities, spells, feats and features from the core rulebook. A Session 0 will be done to build characters and to work with new players to introduce them to the basic game and mechanics
Players can expect
Combat / Tactics
Medium
Roleplay
High
Puzzles
Medium
Experience level
Beginner
Platforms used
• Discord
$30.00
/ Session
Each player will be charged when a session starts.
Details
Weekly / Friday - 6:00 PM UTC
1-2 Hour Duration
0 / 5 Seats Filled
Requirements
Experience required: Beginner
Age: All Ages