Narrative Dice System

The Narrative Dice System is a unique tabletop roleplaying game mechanic using custom dice. Originally created by Fantasy Flight Games for the third edition of Warhammer Fantasy Roleplay, and later used for their Star Wars RPG series as well as their generic system Genesys, its bespoke narrative dice give make sure every roll impacts the story. The system uses six types of dice marked with different combinations of symbols. Ability dice represent a character's skill, and are marked with Success and Advantage symbols. Difficulty dice represent the challenge an obstacle or opposition presents and are marked with Failure and Threat symbols. When a player makes a roll, they roll all their dice at once and compare the symbols: if there are more Success symbols than Failure, the action succeeds! But Advantage and Threat throw in a twist: more Advantage symbols mean an additional bonus, even if you failed. More Threat symbols mean a negative side effect or complication arises, even if you succeeded. This way, the result of a roll is rarely binary. You might fail, but find something useful. You might succeed, but learn an unwelcome truth. The other dice types modify these rolls; Boost dice offer extra Advantage and Successes, and represent favorable circumstances that tilt the odds in your favor, while Setback dice have additional Failures and Threats for situations where conditions are against you. Finally, when things are extreme, either your character is completely in their wheelhouse or way out of their depth, their Ability dice might upgrade to Proficiency dice or your Difficulty dice might become dreaded Challenge dice. These dice introduce the Triumph and Despair symbols respectively. A success with a Triumph represents going above and beyond the challenge. A failure with Despair is the worst possible outcome; not only do you not get what you want, things get worse. Player characters get to choose their abilities and areas of expertise to influence how many positive dice they'll get to roll in relevant situations, and hopefully mitigate the Setbacks, Difficulties, and Challenges. The combinations of all these symbols mean every die roll in the Narrative Dice System has a vast array of possible outcomes, not just pass or fail. Every roll becomes meaningful and can change the course of the story, introducing new boons and bonuses, exciting threats and complications, and twists that surprise everyone at the table, even the game master! The dice become contributors to your table's shared collaborative storytelling.

Popular RPGs using Narrative Dice System

Star Wars RPG by Fantasy Flight Games

A long time ago, in a galaxy far, far away, a heroic group of spacefarers faced the forces of evil in an epic struggle that still inspires us today! The Star Wars Roleplaying Game offers the opportunity to play out a fantastical space opera in one of the most beloved universes of all time. The Star Wars Roleplaying Game is a tabletop game played with pen, paper, and a set of special dice where players can create their own Jedi, scoundrel, alien, bounty hunter, and lots more to play out adventures in the world of the Star Wars films. One player, the Game Master (GM), acts as the rest of the galaxy, playing as the characters’ allies and enemies, and creating scenarios and obstacles for them to overcome. Published by Fantasy Flight Games, the Star Wars Roleplaying Game is composed of three intercompatible games designed for different settings: Edge of the Empire, for playing smugglers and bounty hunters like Han Solo or Boba Fett; Age of Rebellion for playing rebel freedom fighters against the Galactic Empire like Luke Skywalker and Poe Dameron; and Force and Destiny for playing Jedi fleeing from the Empire’s reach, like Yoda and Obi-Wan Kenobi.

Frequently asked questions about Narrative Dice System

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