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Waterdeep Dragon Heist - Alexandrian

Waterdeep Dragon Heist - Alexandrian

Dungeons & Dragons 5e on Foundry VTT

Price per player-session
You will be charged when a session starts

$20.00

Information
  • Duration: 3 to 5 hours
  • Number of players: 2 to 6 players
  • Experience required: Open to all
  • Price per player-session
    $20.00

    About the adventure

    This game will be my attempt at running the Alexandrian Waterdeep Dragon Heist for the first time. My previous experience is the Autumn adventure of Waterdeep Dragon Heist. The setting is the Forgotten Realms in the city of Waterdeep on the Sword Coast. While I will be running a module, I encourage my players to roleplay and challenge the linearity of the module. I will drop hints about what to be doing next but otherwise, it will be up to the players to craft their own story within the setting. New players are welcome!

    Professional Game Master

    Sam

    he/him

    7 years as a TTRPG player

    0 years as a Game Master

    0 games hosted

    Sam profile

    Additional Details

    How to prepare

    Players should have a working mic. The quality should be good enough so that players are understandable. We will use digital dice to ensure that everyone is rolling as they should. Players should also make sure to have an account on Forge along. Illustrations of the characters will not be provided so if you don't bring your own character art I will find a default fighter or ranger to fill in - just a heads up.

    What I provide

    I have a server on Forge with the yearly subscription already played. At the moment I haven't finished setting up the module so game won't be starting for a couple of weeks.

    Gameplay details

    This game contains the following themes: - Elements of demonic / devil worship (cults) - Potentially stressful situations - Murder - Heinous villainous committing villainous actions which could lead to people being uncomfortable. - I would describe my sessions as a low R rating high PG-13, some cursing involved as I've developed a bit of a sailor's mouth when OOC. Safety Tools: - 10-minute Breaks halfway through the session to destress/calm down - Open Door Policy - step away if the game is becoming too much, no one will judge you. - Session 0 to introduce ourselves and get to know each other before we get to play.

    Content warnings

      (none)

    Safety tools used

      (none)

    How will character creation work

    Characters will start at Level 1 and be created in-game on Foundry. Rolls will be done in front of the GM. Homebrew will be allowed at my discretion so just run it through me first.

    Players can expect

    • Combat/Tactics: Medium
    • Roleplay: High
    • Puzzles: Medium
    • Experience Level: Open to all

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