Dungeons & Dragons 5e on Discord, Roll20
Price per player-session
About the adventure
The world is infinite…endless and the only way to explore it is a Spelljammer. These magical ships let one break through to the stars and travel through other planes, cutting travel in half. Since the dawn of these ships the world has become smaller. Entire races have found each other, and in many causes fought each other. The winner of this grand stage is surely the elves and their human and giff allies, treated barely more than pets to the inhuman and unaging elves. They rule the skies of the infinite…but something is changing. To the south the jellyfish-like Nadaari are readying for a war, the first they’ve ever fought. To the north tribes of the lizardmen Vernos are gathering together for the first time in remembered history. Even the edges of the Mistlands, a deadly place filled with insectoid horrors and demonic disease, see the pirate-lords gather. Something in the wind is changing and as all good sailors know you follow the wind. This is my Spelljammer inspired homebrew, using the best bits to create something unique that I'm excited to share with new players. Taking notes from Treasure Planet, Star Wars, and Warframe this is space fantasy with a dark side! This custom setting is set in an infinite plane where explorers head out into the black and travel through strange dimensions to map out the very edges of the world. War seems to be on the horizon…what will you fight for? Play as… The Automatons, forgotten creations of the legendary Gnomes The Nidaari, tricksy telepathic jelly-fish merchants from the Fairylands The Shanik, tragic four-armed rebels against the elven crown The Vernos, loyal and lovable lizardmen whose culture collects found families The Wixin, strange mothmen from the demonic Mistlands The Yosei, bird-like fairies whose childish nature betray a deep sadness The Larva, deteriorating clones of the legendary Gnomes slowly dying as they turn undead The Dreamlanders, house cats who are wizards when they dream And of course the Giff who work with the humans under the brutal regime of elven dominancy
How to prepare
I expect a mic and nothing else. I also expect you to try and read the book before the game begins and at the very least know what your character can do without me having to remind you. We will be making characters but if you can make it yourself you can, otherwise we will focus on character creation through text on the discord before game starts and during Session 0. The sheets will all be done in Roll20.
What I provide
I bring not only my experience from running for nearly two decades but also a deep understanding of story, an ability to homebrew whatever you want in the game, and many maps from creators on Patreon. This game also includes three free sessions and free art!
This game is going to be mostly around travel and building allies, all culminating in a large scale war. As with all of my games if you have a problem using people's pronouns, LGBTQ+ rights, BIPOC rights, and neurodivergent people do not contact me.
Safety tools used
- Luxton Technique Discussion
- Monte Cook RPG Consent Checklist
- Open Door
- Session 0
- X, N, and O Cards
How will character creation work
I will be starting this game in August, I will be waiting for 3 PCs before we begin. This means that I will be having a pre-session 0 using text. If anyone has questions about the system I will be there to listen and answer them. Outside of that I will be having a Session 0, both to create characters and to create roleplay connections in the game. We will be rolling for stats, though I try to make sure my PCs are at the very least good at something with the random gen. We will be forming our PCs on Roll20 using their sheets and I will also be providing a Backstory Sheet that will include things such as hooks and NPCs from your backstory, specific questions for the campaign, and a page for Knives. Knives are a type of roleplay tool that I use to add drama to the game by using your characters backstory to build weaknesses I can add to the story.
Players can expect
- Combat/Tactics: High
- Roleplay: High
- Puzzles: Low
- Experience Level: Open to all
Player reviews (20)
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