Astral Oceans - Star Stealers (lvl 20 one shot)

Astral Oceans - Star Stealers (lvl 20 one shot)

Dungeons & Dragons 5e on D&D Beyond, Discord, Roll20

Price per player-session

You will be charged when a session starts

$25.00

Information

  • Duration: 3.5 to 4 hours

  • Number of players: 2 to 6 players

  • Experience required: Open to all

Price per player-session
$25.00

About the adventure

Welcome to the Astral Sea! The Smiling Phoenix, the most average Spelljamming Ship in the sector, is looking for a new crew for their latest adventure! Galaxies fall to darkness, as a crew of space pirates steal stars to sell them on the black market. A great bounty is put on their heads, so it is time to collect. Join the swashbuckling adventure and bring down dastardly pirates in this exciting lvl 20 one shot!

2 years on StartPlaying

644 games hosted

Highly rated for: Knows the Rules, Creativity, Inclusive

Average response time: Under 1 hour

Response rate: 100%

Additional Details

How to prepare

Required: -A mic -Decent internet connection -Discord (Free) -Roll20 account (Free) -DnD Beyond account (Free) -Beyond 20 (Free DND Beyond browser extension) -A good attitude Optional -Experience -Video

What I provide

I bring complex maps, knowledge of the rules, and a deep desire to have a good time with like minded individuals.

Gameplay details

I will sent the Consent Checklist, discord invite, and D&D Beyond campaign link upon acceptance into the game so you and I can prepare for the adventure, feel free to reach out if you have any doubts.

Content warnings

    (none)

Safety tools used
  • Breaks
  • Monte Cook RPG Consent Checklist
  • X, N, and O Cards
How will character creation work

All WotC material is approved. Multiclassing and feats are accepted Free feat at level 1. Variant human and custom lineage are banned. Starting level is level 20. Ability scores are selected with standard array or point buy. Tasha's Origin Customization is allowed (assign your racial ability score increases however you like) Use starting items from your class. Each player has 13 points and 2000 gold to use towards what magic items or additional starting gold they wants for their character. The points work as follows. - 1 point for a common magic item or 500 gold. - 3 points for an uncommon magic item - 5 points for a rare magic item - 7 points for a very rare magic item - 9 points for a legendary magic item No wish granting items or spells or simulacrum. You can also use gold to purchase items according to Sane Magic Item Prices. You are considered to have enough spell components to cast any spell that needs components with gold value, one time. You can use gold to buy more if you want, but some could be found during the adventure.

Players can expect

  • Combat/Tactics: High
  • Roleplay: Medium
  • Puzzles: Low
  • Experience Level: Open to all

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