Solo Leveling: Game Start | PbP Duet | Gestalt D&D 5e
Dungeons & Dragons 5e | Campaign
$29.41
/ Session
Details
Weekly / Sunday - 7:00 PM (UTC)
1-1 Hour duration
0 / 6 Seats filled
Requirements
Experience required: Open to all
Age: 18+
About the adventure
Imagine a world much like our own—until the hands of a higher power intervened, triggering a seismic shift that erased all but the present. A re-set that left humanity scrambling to adapt, to survive, to dominate. Now, it’s your turn to rewrite destiny and rise above the chaos. In the early 90s, strange rifts began tearing into reality. Wormholes to another world unleashed an unstoppable extraterrestrial threat. The United Nations Security Council tried to mount a defense, but their efforts crumbled as stronger, more nightmarish creatures poured through the breaches. Humanity was on the brink of annihilation. Until ten years later, when the first meta-powered humans emerged. They were called Hunters—ranked from E to the legendary S, wielding abilities and powers that defied natural law. These individuals became humanity’s sword and shield, carving a new path through the chaos. Territories lost to monsters were reclaimed, guilds replaced armies, and the world transformed into a blend of medieval tradition and futuristic ambition. Nations splintered, each vying for dominance with their guilds and hunters as their prized assets. Humanity’s survival was no longer a collective effort—it became a competition. This campaign begins with your character’s death. Yes, you’ve fallen in this perilous world dominated by Hunters and Guilds. But death isn’t the end—it’s a new beginning. Choose Your Origin Reawakened Hunter You’ve undergone a mysterious transformation, tethered to the power of one of the Monarchs. Your growth potential now surpasses the limits of ordinary Hunters. The details of your reawakening remain shrouded in mystery, but your strength is undeniable. Awakened Hunter Start as a regular Hunter, rolling for your rank and abilities. Will you carve a path to reawakening, earning the power to reshape the battlefield and claim your place among the legends? The world awaits your story. The choice is yours.
Less than a year on StartPlaying
57 games hosted
Highly rated for: Storytelling, Creativity, Rule of Cool
Average response time: 1 hour
Response rate: 100%
Additional details
How to prepare
🔧 Ensure you have enough time throughout the week to get the most out of this campaign. 🔧 I am available to respond in the afternoon till 11 PM EST, so I will often include 3 to 5 responses daily, if possible. 🔧 I tend to mirror the player I am roleplaying with, which can affect the amount of messages I provide and their detail unless a scene requires a certain amount of input on my end.
What I provide
🎨 Descriptive and Detailed Storytelling: I take great care in describing each action my players take, including their appearance and how the environment reacts to their actions. I enjoy making players the centerpiece of any given scenario, whether they're part of a larger canvas with their party or interacting with NPCs they've grown attached to. 🗺️ Custom Maps and Tokens: For the campaign, I use a mixture of online, free resources for maps that fit the setting. Additionally, I design maps digitally to enhance the campaign, especially for combat scenarios where I excel. I also create custom tokens for each character, NPC, and creature to provide a clear sense of appearance for individuals and creatures of the setting. 🌍 Living World: I treat each setting I GM as an open, living world. Unlike Westmarch-style campaigns, everything moves with or without the players in each session. This means NPCs, creatures, and environments are capable of growth and change, developing alongside the player characters. This approach allows for solo sessions, sister campaigns with an overarching plot, and a consistent and nuanced cast of characters, I find it provides more memorable experiences. ⚔️ Flexibility and Improvisation: Whether my players do something unexpected or a rule is misread or misunderstood, I prioritize two things: the rule of cool and improvisation. I often adapt my original plans to accommodate the whims of my players, enjoying the role of a reactive GM. I provide a variety of options and always leave the possibility for players to take their own route using the setting provided. 🎭 Player Expectations: Now, enough about me 😅. My only expectations for players are to be respectful and open-minded. Ultimately, it’s about your stories and your interactions with the world, creating your own adventures by exploring and engaging with the rich setting within the campaign. Therefore, create characters with ambition and a willingness to venture into the unknown to conquer this world and its challenges. I look forward to GM'ing for you and supporting your journey from zero to hero.
Gameplay details
Ensuring everyone feels comfortable and safe in my campaigns is my top priority. To achieve this, I use these safety tools: 🛠️Session 0: We'll have an initial session dedicated to discussing expectations, boundaries, and any personal concerns. This helps us establish a safe and inclusive environment from the start. 🔒Lines and Veils: We'll define clear lines (topics that are completely off-limits) and veils (topics that will be addressed indirectly) to maintain everyone's comfort throughout the campaign. ⏸️ Breaks: We'll schedule regular breaks during sessions to give everyone a chance to relax and reset, ensuring a comfortable and enjoyable experience for all. 💬 We will be playing using the Discord platform for communication. I've custom-designed character sheets, courtesy of a friend, specifically for this campaign. 🎲 For dice rolls, we'll be using Avrae, Dice Maiden, or UnbelievaBoat. On my server, I prioritize fun and respectful communication, encouraging a creative and cooperative atmosphere.
Content warnings
Safety tools used
• Debriefing
• Lines and Veils
• Session 0
• X, N, and O Cards
How will character creation work
To create a character for Solo Leveling: Game Start, your origin plays a key role in shaping your character. Here’s a breakdown of both options: Reawakened Hunter: Begin at Level 1 using the Gestalt system, allowing you to choose two classes and benefit from both as though they shared a single level. More details on Gestalt will be provided in the server. Attributes: Determined by the Heroic Array. Starting Feat: You gain one at creation. Equipment: You start with only mundane items, not the standard starting equipment. Awakened Hunter: Begin at Level 1, with your rank determining your maximum level cap until you reawaken. Upon reawakening, you will become stronger than a starting Reawakened Hunter. Attributes: Determined by the Standard Array. Equipment: You can choose between starting equipment or rolled wealth.
Players can expect
Combat / Tactics
High
Roleplay
Medium
Puzzles
High
Experience level
Open to all
Platforms used
• Discord
• Roll20