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Solving Neverember's Enigma - Waterdeep: Dragon Heist - Level 3+

Solving Neverember's Enigma - Waterdeep: Dragon Heist - Level 3+

Dungeons & Dragons 5e | Campaign

About the adventure

Rising from the shores of the Sea of Swords to ring the great mountain bearing its name, is Waterdeep, the City of Splendors and the Crown of the North. To all of Faerûn, this great metropolis stands as the pinnacle of what a great city should be. Here, the citizens work, the nobles sneer, and the great masked lords plot and scheme, all while merchants dance between them to collect their coins and continue profiting as best they can. Three years have passed since the ousting of the previous open lord, Dagult Neverember, after his disastrous mismanagement of the city’s defenses during the War of the Dragon Queen. The new open lord, Laeral Silverhand, continues to have trouble extinguishing the fires left in his wake. Though kept out of the public eye, it is common knowledge that a gang war is brewing between two of the most powerful syndicates in the city; Xanathar’s Guild and the Zhentarim. The source of the conflict is unknown, but the consequences of an open war on the streets is too credible to ignore. Whispers have begun to circulate about the beginnings of a new Grand Game; a prize that many of the city’s factions will fixate upon until a victor emerges. Knowledge of a Grand Game is closely guarded, this one being referred to only as Neverember’s Enigma. Any secret the previous open lord had would be valuable indeed. The stage is set to make your mark on the city, but it will require sharp senses, quick thinking, and decisive action. Welcome to Waterdeep!

Recruiting notes

The party so far: ¤ Blix - Plasmoid Astral Monk 3 ¤ Ms. Bea Haven - Elf Glamour Bard 3 ¤ Vesmir - Human Undying Warlock 3 ¤ Xathiss - Goliath Land Druid 3

5.0

(24)

1 year on StartPlaying

166 games hosted

Highly rated for: Creativity, Knows the Rules, Inclusive

Average response time: Under 1 hour

Response rate: 100%

Additional details

How to prepare

Players will need to have a Discord account, a D&D Beyond account, and a working microphone. If you'd like to use a webcam you're more than welcome to, but it is not required. Your character must be complete before the session starts.

What I provide

I will be bringing my DND Beyond library, custom maps, encounters, and handouts. I am no voice actor, but I do my best to give NPCs unique voices and mannerisms.

Gameplay details

During session 0, we will go over safety tools, characters, backstories, and party connections.

Content warnings

Safety tools used

Aftercare

Breaks

Debriefing

Open Door

Session 0

How will character creation work

Characters will begin at level 3 and will be made during session 0. If you'd like to make your character before the session, you're more than welcome to. You may roll for stats, using rules listed in the discord server, or use either point buy or the standard array. All official books are allowed, but only the most recent printing of a race, class, etc. In addition to your starting gear, you begin play with a potion of healing. Characters receive a bonus feat at level 1 as part of their background, unless the background awards a feat or additional spells already. If you have any questions or need help, I'll be available through discord prior to the session.

Players can expect

Combat / Tactics

Medium

Roleplay

High

Puzzles

Low

Experience level

Open to all

Platforms used

Discord

D&D Beyond

D&D Beyond Maps

2 SEATS LEFT
$23.00

/ Session

Each player will be charged when a session starts.

Details

Bi-weekly / Saturday - 12:30 AM UTC

Apr 12 / Session 12

3-4 Hour duration

4 / 6 Seats filled

Schedule

Sat, Apr 12 | 12:30 AM - Session 12

Sat, Apr 26 | 12:30 AM - Session 13

Sat, May 10 | 12:30 AM - Session 14

Sat, May 24 | 12:30 AM - Session 15

Sat, Jun 07 | 12:30 AM - Session 16

Sat, Jun 21 | 12:30 AM - Session 17

Sat, Jul 05 | 12:30 AM - Session 18

Sat, Jul 19 | 12:30 AM - Session 19

Requirements

Experience required: Open to all

Age: 18+