Faisselle
he/him
5.0
(18)
Timezone
Language
Identity
About Faisselle
My online name is Faisselle. It is a type of cheese. I've been French for all my life, a father for 6 years, and a GM for 16 years. I am a history teacher, used to listen to people and explain things. Expect a lot of obscure historical references and games in real time periods. I started with horror/investigation games like Little Fears and Call of Cthulhu. This experience is still there many years later. I love tense, high stakes one-shots and campaigns, where the player's decisions drive the story : all your choices will matter. Every fight is dangerous, and every story can be resolved without violence : you have other weapons at your disposal. Use them well. My main rules are : - emotional security and parity ; - no oppressive behaviour of any kind ; - lots of social themes in my games ; - voices. 🕛Timezone : GMT +2. So sometimes I do not answer immediately, but I answer everytime. ⛔ I do not use AI, and I expect my players to not use it in any aspect of a game we play. I also like to write my own roleplaying games when I have the time. You can find most of them right here : https://faisselle.itch.io/ - Bonjour. Mon nom en ligne est Faisselle, comme le fromage. Je suis un MJ depuis seize ans, principalement dans cet rôle. J'ai maîtrisé de nombreux jeux, en commençant par l'Appel de Cthulhu et Little Fears au début de ma "carrière" avant d'y ajouter Star Wars aux Confins de l'Empire, Le Livre des Cinq Anneaux, NightProwler, 3:16, Vampire Dark Age, Spire, Quest, Vaesen... Je peux même maîtriser du D&D, si ça vous dit. J'écris aussi mes propres mini-systèmes (certains ne sont pas si mauvais). Je suis surtout ici pour humblement proposer mon expérience de meneur de jeu à quiconque serait tenté-e d'essayer. Mes règles immuables sont : la sécurité émotionnelle, la parité (au minimum), l'absence de comportement oppressif, et de nombreux thèmes sociaux en partie.
At a glance
Less than a year on StartPlaying
1 games hosted
Highly rated for: Inclusive, Storytelling, Creativity
$20 per session
Average response time: 17 hours
Response rate: 100%
Featured Prompts
I became a GM because
I guess we needed a GM and I saw the opportunity to go full research on historical games (I started with that)... and then it stuck on me. I guess I kinda like it that way.
People are always surprised when I tell them
that most of the time I have no idea of what I am doing.
When I'm not running games I'm...
taking care of my children, reading history or social science, trying to draw (most of my drawings are pretty bad), walking my dog outside, trying to prevent my cats from breaking things (it works most of the time) cooking, teaching (it's my job) and writing ttrpg (some of them are not that bad).
How Faisselle runs games
I am a "roleplay heavy" GM : I like roleplay, NPCs, social encounters. Nothing is static, everything can change thanks or because of the players decisions. I started with investigation, horror and "social" games. It stayed : most of my scenarios have social themes like social struggles, underdogs stories, social justice. I believe in quick, intense, but not necessary fights : all my scenarios give the players the option to skip the violence entirely, and a lot of them shun the fighting. I have a history background, so I love to make research to find the odd detail to integrate in a fictional universe... or to set my scenarios in the real world. And sometimes, I love a good old pulp adventure with lots of action, adventure, mystery and colors everywhere.
Featured Prompts
I prep by
reading lots of stuff, preparing lots of stuff, and mostly shaking it together until something comes out of it. I always have a notebook on me for noting anything that comes through my mind : eventually it could be useful !
My games focus on...
giving players agency, inclusivity, a safe space to express and play. My main concern is that everyone feel safe and included ; my second main concern is that the players are driving the scenario, not me. I'm a provider of clues and beams : to the players to go after them.
When it comes to voices
I have three main things : the old person with a sarcastic wit and knowing more than it seems, the insufferable young lad who thinks he knows better than everybody (he doesn't), and the weird little creature with a raspy voice. But I also do all kind of other stuff.
Faisselle's ideal table
My table is a safe, inclusive and diverse space : I firmly suggest any bigoted, mean spirited of hateful people to go away. There is always parity, and I accept all experience of play : be it your 1000th or first game, you will be treated the same. I like players who will drive the story, but I strongly dislike Main Character Syndrome : if you cannot play with your fellow players and put your fun in service of the collective fun, you can go away. I don't write endings to my scenarios because I think it should belong to the players actions. My tables are chill places, with people able to discuss with each other and listen to one another : I like to follow the rules, but don't hesitate to correct me if I'm mistaking. We are here to have adventures with stakes, but also to have fun : if the players want a less or more intense vibe, so be it.
Featured Prompts
I love it when a player
make something that is totally out of the box, because I have no choice but to follow its decision and see how it would totally change the world I built. I'm not here to say "This cannot be changed" : everything changes.
I think it's a red flag when players...
never listen to the other players, try to take the lead in every scene even when they clearly are not fit for it, or use any method to attract my attention / try to derail the story in their own personnal way / to disparate their fellow players in any way. You are here to play together, safely.
My table is not the place for...
being bothersome, being a Main Character, or for absolutely wanting to do something else than what we agreed upon : if you are at a pirate-themed game and the only things you want to do are never pirate related, maybe you should find another table.
Faisselle's Preferences
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