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DeadLands Reloaded Terrors of the Maze

DeadLands Reloaded Terrors of the Maze

Savage Worlds on Foundry VTT

Price per player-session
You will be charged when a session starts



  • Duration: 3 to 4 hours

  • Number of players: 2 to 6 players

  • Experience required: None

Price per player-session

About the adventure

This game is set in the Deadlands reloaded setting on the shattered Californian coast, now known as the maze. Multiple factions via for Power and control of the mazes biggest asset "Ghost Rock". This wonderous ore fuel's marvels previously undreamed of, from Steam Wagons, to automatons. Will your posse decide to shift the balance between the Union and Confederacy factions? Get embroiled in the scheming of the Triads? Help or hinder the Mexican Emporer's goals? Or even explore the newly formed Alliance between Reverand Grimme's City of lost Angels and the Infamous Rail Baron Darius Hellstromme? Or maybe your posses goals are not so lofty. The Maze is a dangerous place, full of potential for a quick-witted crew to make a fast Buck

Professional Game Master

Mark Chimpions GM


38 years as a TTRPG player

0 years as a Game Master

0 games hosted

Brings Savage Worlds Adventurer Addition, Call of Cthulhu, Hero System 5th edition to the table

Mark Chimpions GM profile

Additional Details

How to prepare

Only a Mic is required, but webcams could be beneficial.

What I provide

The Foundry VTT platform, tailored for the game. Discord Server for the Game.

Gameplay details

The setting is horror / western / Steampunk. This means that any horror-type trope may be present. Safety tools will be agreed upon with the players and players will be consulted about any themes they may find triggering, or would rather avoid.

Content warnings


Safety tools used


How will character creation work

Character creation will be a session zero event, though players are free to bring pre-generated designs to the table. Any pre-gens would be assessed for suitability. Session zero will be free as it is also an opportunity to get to know each other and decide if we are a goog fit as a group.

Players can expect

  • Combat/Tactics: Medium
  • Roleplay: High
  • Puzzles: Low
  • Experience Level: None

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