Savage MechWarrior
Kerensky's Exodus left a hole in the Successor States. You are a merc unit that has stumbled on a vast secret that might make you rich or very dead.
$15.00
/ Session
Details
Weekly / Wednesday – 4:00 PM UTC
3–3.5 Hour Duration
2 / 5 Seats Filled
Schedule
About the adventure
You've probably heard of Battletech. Game of Thrones setting with nobles settling their difference with giant stompy robot war machines called Battlemechs. This is that setting but from a first person, boots on the ground point of view. This campaign will use Savage Worlds as the base for its engine with Battletech in 3025 providing the setting. Characters can be as varied as the grizzled veteran of a thousand battles, to an assassin working for one of the Great Houses, to a new fresh out of the academy rookie trying to make his way. The team is going to be playing a hardscrabble mercenary unit on a backwater planet trying to keep their Mechs together and pay the bills. The focus will be mostly on the RP side with the mechs and the larger story serving as backdrop. Quick setting primer. Humanity in 3025 has spread out over a thousand worlds from Earth and divided up into several Great Houses and Periphery states. Once, they were united in the Star League but due to a coup, the Star League was shattered and for the last 300 years, mankind has been warring with each other over resources and power. It's a hard sci fi setting, no magic, no aliens, just us humans and future tech. If this sounds interesting, please feel free to sign up.
Game themes
Meet the Game Master
About me
Hi! I'm Shawn but I go by Murphy on the webs. I have been a GM for roughly 30 years and ran/played a wide variety of games and systems. Disclaimer: I am primarily a horror/modern/near future GM. I am learning D&D 5E but I am newish to that particular system. That being said, I am open to running custom games and modules from whatever system provided I'm given some advance notice to prep. Thanks in advance. What I Provide: *A chill virtual table where YOU are the stars of the show *A friendly, inclusive atmosphere *A shared collaborative story and sandbox to play in What I Expect: I have a campaign rules document that I normally read aloud during Session Zero and discuss so there are no misunderstandings or problems later down the road. Rule #1: DON'T BE A JERK (Wheaton's Law paraphrased). I realize that we might be strangers to each other, but we are here to have fun and one person hogging the spotlight or cheating or trying to kill everything regardless of consequences is being a jerk. Don’t do that. This rule also applies to me as the Gamemaster. I am not going to actively screw your characters. I honestly don't care about MY story. I'm just providing a framework for y'alls tale. Rule #2 You are a HERO Even if you are playing a cold emotionless scarred veteran, ultimately you are one of the Good Guys. You should keep in mind that your actions in game will have consequences and repercussions in the game world. You will find it easier to get along in my worlds as heroes rather than villains. Rule #3 You are on a TEAM You are on a team. You don't have to like everyone in your crew but you do have to work with them to survive. Lone wolves tend to die quickly in my games without support. Everyone has things they excel at and Everyone will get there shining moments. Also unless you have REALLY REALLY REALLY GOOD reasons, don't betray your posse or you might find yourself out in the cold or swingin' from a rope. Rule #4 Leave the Real World at the Door. I know we are living in interesting times, but discussions of politics/religion/real world events are not allowed at my table. We are here to escape all that. In addition, my virtual table is open to everyone regardless of race, color, creed, gender identity, etc etc. We are here to have fun and tell awesome stories. Rule #5 Share and Share alike You don't have to share your loot but unless you are making your own food, providing your own transportation, and guarding your own back while you sleep, you are being a greedy jerk. See Rule #1 Rule #6 Have Fun. If you aren't having fun/ Have OOC issues with the ways someone is acting, let me know. I can police the game and if necessary remove the problem. Rule #7 The GM is always right. Don't start arguments IC if you disagree with something that I rule on. You don't have to cheat to win. You win by becoming Heroes. Because Heroes become Legends and Legends live forever. That being said if you have an issue with a ruling, we can discuss it OFF CAMERA and OUT OF GAME. I am always open to house ruling something if your idea seems more cool or makes more sense. I use Discord for voice chat but also set up question channels, meme channels, and in character RP channels as I know that some folks communicate better by typing it out. I use Roll20 but I am looking at expanding out to other VTTs. I am flexible and will accomodate your needs as best as I can. My games tend to be R rated but I will be using Session Zero, XNO cards and Stars/Wishes. The priority is for YOU to be having fun in a safe space. Should you decide to give my game a try, you will receive links to Discord and roll20 and I will do character creation/session zero before the scheduled game. Thanks in advance for reading all of this and happy gaming!
View Profile →Character creation
Creating your character
Players will create characters with me in a free session. I have a Google Doc with the conversion from the original rules. Essentially, you are making a future human in a neo-feudal society who has banded together with other PCs to make a functional mercenary unit who wage war for profit. Depending on your specific Life Module choices, you will have a capable character. Everyone will be capable of combat, repairs, healing and basic actions in the game world.
What to expect
Preparing for the session
You will need a Headset A roll 20 account www.roll20.net A Discord account www.discord.com No prior knowledge of Savage Worlds or Battletech is necessary besides the understanding that the setting is neo-feudalism where problems are solved with giant stompy robots. You should come prepared to make a team member who will advance the goals of the unit and have fun.
What Murphy brings to the table
The game will be run on Roll20 for VTT and Discord for voice chat. You will need accounts for both platforms. In addition, you will need a working microphone. I try to make the game world feel as close to real as I can. My NPCs aren't stat blocks but living beings that really don't want to die today. That being said, no one in my games have plot armor and I don't run self-insert GMNPCs. This game will be all about a team of individuals banding togther to make their fortune and fame. So if you're interested, you should aim to make a character that supports the team and the narrative. On the narrative, I don't have a pre planned story. The world is your sandbox. Enemies and other factions have their own agendas, it is up to you to decide to get involved or not. I believe in Player Agency above all, but actions have consequences and rewards. The game system, Savage Worlds, has a reroll currency called Bennies. You start with 3 and can spend them to add to a roll, reroll a fail, soak damage, or take narrative control of a scene. You can also earn them through solving puzzles, good Roleplay, and being a team player. On the discord, I have a memes channel, in character roleplay and the day before the fall. Posting in these channels earns you an extra Bennie. As far as combat goes, SW is a tactical game but it is very fast paced. Each PC has one action per turn (up to 3 with penalties). It is meant for cinematic action. And that's how I run my games. Like a TV show, you'll have episodes, seasons and arcs. If you feel like this is something you'd like to play, reach out. Have a good gaming day.
Homebrew rules
The entire system is basically homebrew conversion of both Battletech tabletop and Mechwarrior RPG.
Equipment needed to play
Computer
Headphones
Internet
Microphone
Platforms used
Safety
How Murphy creates a safe table
I do a personal Session Zero with each player as well as a group chat before play begins. I have campaign rules for expected behavior and we discuss hard lines and veils. My campaign rules are available on my GM profile. X cards can be used on the VTT or you can call a "Timeout" for whatever reason. My goal is to provide a safe, inclusive place to have fun.
Content warnings
Safety tools used