Love it or hate it, we are firmly in the age of Dungeons & Dragons as a marketable IP. Just ask parent company Hasbro’s CEO, we should expect more crossovers thanks to their massive success via Magic: The Gathering’s Universes Beyond. Said CEO also noted that spanning genres is in the DNA of DnD, just look at the existence of Spelljammer, Ravenloft, and Dark Sun in the official lore. 

The Magic example is pertinent. While many muse on if the countless crossovers hurt the brand, people are still buying them. A lot of them. Final Fantasy and Lord of the Rings were the top two highest-selling Magic sets in the game’s history (circa 2025, Teenage Mutant Ninja Turtles and Avatar: The Last Airbender put up big numbers in 2026). There’s clearly player interest and the numbers investors want to see. We’ve even already seen DnD crossovers happen with Fortnite, Stranger Things, and Minecraft

So the truth is, DnD crossovers are going to make money and are going to excite a lot of potential players. Is there a way it happens where the products are actually good? Certainly, if given appropriate development time and assistance from the crossover franchise’s creatives. Here are my top DnD crossovers that could make for fun, unique campaigns if done right. 

Final Fantasy

via Square Enix

Final Fantasy’s classic roots are in turn-based battles with there also being a grid-based tactics spinoff. As such, this would be one of the easier crossovers to achieve in terms of merging the original game feel with DnD mechanics. The Magic/DnD crossover books do tend to get more ambitious than usual, so imagine a hearty selection of FF jobs as subclasses along with a job-swapping system for the multiclassers.

Sure, Fabula Ultima and the FF XIV TTRPG exist. But DnD players would eat up a giant list of magic items featuring iconic weapons like the gunblade, or even a keyblade if they mix in some Kingdom Hearts

The Legend Of Zelda

via The Hard Times

Getting Nintendo on board would be a challenge, but this is a dream list. The ideal form of this crossover would be a plethora of options for dungeon crawls. Yes, the Zelda series has an amazing selection of magic items to pull from. But its iconic dungeon puzzles are what DnD could truly use. With the modern DnD audience moving away from dungeon crawls, this could be a great way to bring them back in while also appealing to dungeon enthusiasts. 

We’re sorely lacking in Nintendo TTRPGs. Critical Role did a partnership once for Zelda. But even if Nintendo doesn’t want to commit to Hyrule lore by offering a setting guide, I’d be happy with a big book of shrine puzzles.

KPop Demon Hunters

via Netflix

KPop Demon Hunters really is a win-win: it’s gonna make Hasbro the money it wants to see from DnD and give players the rare modern DnD setting. A well-produced starter set could also help bring the younger KPop Demon Hunters fans over to DnD. As for the content itself, bard players would eat. It’s also always great to see DnD settings that respectfully take inspiration from mythology outside traditional European fantasy. 

You could also argue that a more narrative-focused system would fit KPop Demon Hunters. Honestly, I’d love to see a Daggerheart crossover with cool new card art. 

Hunter x Hunter

via Jump

Anime in DnD can be hard to nail down; while some love the earth-shattering battles and unique powers, others chafe at the often exaggerated mannerisms of characters. While more mainstream hits like Dragonball or Demon Slayer have more profit potential, Hunter x Hunter is a better middle ground. There's still some ridiculous characters, but the setting can also just be a normal modern-day city. The power system, Nen, is also more varied and dependent on strategy as opposed to getting godlike abilities. Think of how easy it would be to translate bungee gum or Kurapika’s chains into a subclass or group of spells. 

Anime 5e and Big Eyes, Small Mouth were created for this purpose but have small playerbases. There are many Kickstarters for anime-inspired subclasses, spells, and magic items, but the polish of an official product would be welcome. 

Soulsborne 

via NPR

You could already play DnD 5e or 5.5e in a Dark Souls setting without changing much. Elden Ring also fits, while Bloodborne would take some work. But there are two iconic Soulsborne traits that are more challenging to merge with DnD: constant resurrections with penalty and skill-based boss fights. FromSoftware fans would definitely pay for a DnD full of well-designed roguelike mechanics and stat blocks with some real punch to them. Or heck, even an Elden Ring setting book that actually explains the lore.

Kobold Press actually made a set of 5e rules for bonfire revival and collecting souls to power up. There’s also the Grim Hollow and Drakkenheim books for those wanting the darker fantasy of Soulsborne. 

God Of War 

Sony’s flagship franchise already has epic quests, fearsome monsters, and cool magic items. So a DnD partnership should be a pretty straightforward slam dunk. Kratos’ journey to godslayer provides a nice framework for a level 1-20 experience. The Norse games in particular are a great reference for Tier 3 play with all the realm-hopping. Another much-requested addition would be a ruleset for attaching enchantments to customize weapons and armor.  

DnD technically did do a Greek myth crossover with Theros, but more would be appreciated. 

Monster Hunter 

via Steam

More than a few times, I’ve had newer DnD players ask me if they can harvest monster parts after slaying them. In the past, I had to disappoint as I didn’t know how to handle it. Or I said yes and their weapons became tactical nukes due to upgrades I made up on the spot. Thanks to the fine folks at Loot Tavern, I now have rules to reference in Heliana’s Guide. Yet an official Monster Hunter sourcebook with harvesting mechanics, a weapon upgrade tree, and stat blocks for the likes of Zinogre would slap. 

Ryoko’s Guide is another great resource for monster hunting campaigns, check out how a Pro DM handles it

Mass Effect

via Xbox

Sci-fi DnD is another tricky one many DMs and creators have tackled over the years. Wizards of the Coast itself took a stab with Exodus, a 5e interpretation of a sci-fi video game. But Mass Effect and DnD have a lot to offer each other. Mass Effect has Biotics to stand in for spellcasting, and could also put the spotlight on the Mystic class if it ever comes out. Artificers could also be served by the Infiltrator. Meanwhile, a Mass Effect collab with DnD could set the stage for its long-awaited video game return. 

Dark Matter is a great example of going all-in on both magic and future tech existing and feeding into one another. Starfinder goes with the idea of a fantasy world making it to the space-faring future. 

Sergio Solórzano is the best Dungeon Master in the USA (according to an official D&D competition, anyway). He loves minis and terrain but also goes all-in on improv!

Posted 
May 28, 2026
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