Berlin: the Wicked City | 3-Part Delve into the Wiemar Republic

Berlin: the Wicked City | 3-Part Delve into the Wiemar Republic

Call of Cthulhu | Campaign

3 NEEDED TO START
$22.00

/ Session

Details

Weekly / Saturday - 11:00 PM UTC

2-3 Hour Duration

0 / 5 Seats Filled

Requirements

Experience required: Open to all

Age: 18+

This game will begin once 3 players have joined
About the adventure

Berlin: the Wicked City is a semi-episodic three-part campaign tracing the Weimar Republic's rise and fall. It'll appeal to those looking for: ⌛ A compact campaign (3 to 5 sessions). 💡 A place to learn Call of Cthulhu. 📙 A campaign inspired by Berlin's storied history. 📰 Stunning art, handouts, and characters. 🧿 Eldritch horror. 🏳️‍🌈 LGBT+ friendly campaign. GM's Note: Berlin: the Wicked City is a campaign for mature audiences, contending with Berlin's vices and Germany's politics following WWI. I will endeavor to keep it tasteful, and ask you to do so as well.

Game style

Roleplay Heavy

“Roleplay Heavy” games place the focus on the story, the characters, and the world they live within, and tend to lean hard into the various roleplaying elements of the game. These games will frequently find the party talking with NPCs, exploring the personal elements of their backstories, or even having emotional moments around the camp fire.

Rule of Cool (RoC)

“Rule of Cool” emphasizes creative story beats over sticking to a system’s rules as written. Players have the ability to push the limits of the rules or even break core rule mechanics at times if the Game Master thinks it is interesting, fun, or cool enough.

5.0

(104)

2 years on StartPlaying

280 games hosted

Highly rated for: Teacher, Creativity, Knows the Rules

Average response time: Under 1 hour

Response rate: 100%

Additional details

How to prepare

Berlin: the Wicked City uses Discord (voice chat, gm notes) and Roll20 (character sheets, dice, etc.). To participate in the game, you will need to: ✅ A Roll20 account (free) ✅ A Discord account (free) ✅ Microphone ✅ Headset or quiet space to avoid feedback

What I provide

As a GM, I bring with me: 🔹Immersive maps, handouts, and art for an immersive experience. 🔹Memorable NPCs. 🔹Fast paced narratives. 🔹A decade of experience running and teaching TTRPGs. 🔹6 pre-made characters, so you can jump in immediately.

Gameplay details

As part of onboarding for the game, I send players my Line & Veils and ask for theirs in return. Which are then confirmed at the beginning of the session as part of a mini-session 0. During the game, if anything disturbs you, please tell me, leave an "X" in the chat, or privately message me. I will then remove the offending or skip past it. Likewise, if you feel the adventure is going in an unsavory direction but use an "N" instead. I will also check in if I notice anything is off.

Content warnings

Safety tools used

Lines and Veils

Open Door

Session 0

X, N, and O Cards

How will character creation work

Players can create an original character using the Keeper Rulebook or take one of six pre-made characters. (Suggested for those new to Call of Cthulhu. You'll likely be making your own in short order.) *In my Discord and Roll20 game, I have character creation guides that'll guide you around common pitfalls.

Players can expect

Combat / Tactics

Medium

Roleplay

High

Puzzles

Low

Experience level

Open to all

Platforms used

Roll20

Discord