The Morrow Project-Savaged
Savage Worlds | Campaign
About the adventure
The Morrow Project is a niche game from the late 90s. It's a post apocalypse setting with a twist. Sometime in our near future, a man name Bruce Morrow recruits experts from various fields. After demonstrating that he can predict future events with certainty, he has his pitch. An asteroid code-named "Hammerfall" is due to impact the planet in a year. It is a world killer. If you knew the world was going to be destroyed in a disaster and you couldn't stop it, would you want to help rebuild after? Teams are formed, trained and then frozen in cryogenic boltholes. They are set to be awoken 3-5 years after the asteroid hits and using planned caches help rebuild civilization. Something goes awry and they wake up 150 years later. This campaign will follow the trials and tribulations of Recon Team R-6-LIMA, assigned to the SE Colorado region as they attempt to come to grips with their wildly changed world and continue to follow the Morrow General Orders. 1) Help the populace 2) Make contact with Prime Base 3) Ensure the survival of your Team. The game is being run using the Savage Worlds system for the engine and Morrow Project 4ed rules for setting.
Game Master Reviews (11)
Proficiencies
Players say this GM is great at:
Creativity
Inclusive
Storytelling
Murphy is an incredible Storyteller who always brings preparation, imagination, and excitement to the table. His games welcome anyone to the table, providing an inclusive space to delve into whatever genre you seek to explore, at a level of maturity based on the people at the table.
Played with him for almost half a year at this point. Creative world building and interesting story, but let several sexist comments slide repeatedly by a player that didn't pay (a friend of the GM) including calling another woman the "C" word out of character which I had to comment on to be addressed. GM made an inappropriate comment towards me I wasn't sure how to respond to since when I did ask he responded "It's because you're a woman." Sat on it overnight to think about it and he got upset I waited to tell him after being absolutely shocked by the comment. Told him I needed time (he said he'd give me a week) and then he messaged me within 24 hours wanting to know by the end of the day if I was still playing because "the plot." Apology fell flat because it felt like it was about the need for my characters and financially incentivized. While a good GM for storyline and most of the other players are amazing, I don't think I'd recommend him or his friend for other women or female-presenting players.
I've been playing off and on with Murphy for about 10 years now. It's been fun time in Deadlands, a couple good missions in Shadowrun and a game of ETU that I still wish he'd pick back up, if it wasn't for the time zone difference between us. But in fact, every once in a blue moon I have the opportunity to listen into one of his games (at what is for me a horribly ungodly late hour) and remain thoroughly entertained, even if I don't play myself. So book this man for a session and see for yourself! You won't regret it!
Whoah. I am ... beyond impressed. Beyond impressed. Even if I've got half the fun I did, it would've still been a lot more then I expected. This is my first Tabletop experience and I enjoyed it so much. Other forms of on chair entertainment? Video Games? Movies? Not even a tenth of an experience compared to my experience I've had this weekend with Murphy. I'm annoyed this thing allows only 3 tags.
He is awesome. He allows for creativity is his games which can be good and bad. Bad only in the sense that decisions you make are never forgotten. He is like an elephant. His campaigns have a beginning and an end. With the middle portions aligned to milestones and player decisions. He does tolerates bad actors to a point. Warnings are given for treating other layers poorly and second chances (sometimes 3rds are provided). Its a safe space for everyone.
Additional details
How to prepare
You will need a Headset A roll 20 account www.roll20.net A Discord account www.discord.com No prior knowledge of Savage Worlds or the Morrow Project is necessary besides the understanding that the world is close to modern, there's no magic (psionics exist but are very rare and not an option you pick), you will be playing mostly good heroes who are trying to rebuild a shattered world.
What I provide
The game will be run on Roll20 for VTT and Discord for voice chat. You will need accounts for both platforms. In addition, you will need a working microphone. I try to make the game world feel as close to real as I can. My NPCs aren't stat blocks but living beings that really don't want to die today. That being said, no one in my games have plot armor and I don't run self-insert GMNPCs. The Morrow Project-Savaged is all about being part of team thrust into extraordinary and difficult circumstances. So if you're interested, you should aim to make a character that supports the team and the narrative. On the narrative, I don't have a pre planned story. The world is your sandbox. Enemies and other factions have their own agendas, it is up to you to decide to get involved or not. I believe in Player Agency above all, but actions have consequences and rewards. The game system, Savage Worlds, has a reroll currency called Bennies. You start with 3 and can spend them to add to a roll, reroll a fail, soak damage, or take narrative control of a scene. You can also earn them through solving puzzles, good Roleplay, and being a team player. On the discord, I have a memes channel, in character roleplay and the day before the fall. Posting in these channels earns you an extra Bennie. As far as combat goes, SW is a tactical game but it is very fast paced. Each PC has one action per turn (up to 3 with penalties). It is meant for cinematic action. And that's how I run my games. Like a TV show, you'll have episodes, seasons and arcs. If you feel like this is something you'd like to play, reach out. Have a good gaming day.
Gameplay details
I do a personal Session Zero with each player as well as a group chat before play begins. I have campaign rules for expected behavior and we discuss hard lines and veils. My campaign rules are available on my GM profile. X cards can be used on the VTT or you can call a "Timeout" for whatever reason. My goal is to provide a safe, inclusive place to have fun.
Content warnings
• Fire
• Guns
• Mass Death
Safety tools used
• Lines and Veils
• Session 0
• X, N, and O Cards
How will character creation work
Players will create characters with me in a free session. I have a Google Doc with the conversion from the original rules. Essentially, you are making a modern day human who's an expert in a field and has agreed to saddle up and save the world with a team of like-minded people. Savage Worlds ranks PCs in Novice, Seasoned, Veteran, Heroic and Legendary Ranks. These allow access to Edges and other abilities. You will be making a Seasoned PC to reflect your characters experience and talents before being frozen. In addition, you will have bonuses from basic Morrow Training and from the Team Role you select. Everyone will be capable of combat, repairs, healing and basic actions in the game world.
Players can expect
Combat / Tactics
Medium
Roleplay
High
Puzzles
Medium
Experience level
Beginner
Platforms used
• Roll20
• Discord
More upcoming games
$15.00
/ Session
Each player will be charged when a session starts.
Details
Weekly / Sunday - 4:00 PM UTC
3-3.5 Hour Duration
4 / 6 Seats Filled
Requirements
Experience required: Beginner
Age: 18+