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Kingmaker | Level 6 Adventurers | High Fantasy Sandbox
About the adventure
The call of the wild is beckoning you. Come, explore the vast uncharted reaches of the Stolen Lands. Discover mysteries and ancient plots. Pursue your own ambitions in a free and densely detailed sandbox. Build your own kingdom atop the lands you survey and choose how it shall be run. A crown begs to be used by the bold enough adventurer. Are you up to the challenge? Kingmaker is THE exploration sandbox and domain management campaign for Pathfinder 2e. You play the role of adventurers, commissioned to explore and chart a region of contested wilderness called the Stolen Lands. In time, you'll be called upon to build a civilization and lead it to glory. You aren't just saving the kingdom in this adventure, you're also choosing its destiny and making tough decisions about its future. Good luck.
Game themes
Meet the Game Master
4 years on StartPlaying
1004 games hosted
Highly rated for: Storytelling, Voices, Creativity
Average response time: Under 1 hour
Response rate: 100%
About me
"He’s like Mrs. Dalloway, but with dice." - my favorite review ever Well met, fellow human! Let's sit down and come up with a story, something that we'll be remembering fondly for years afterwards. Let's make up stupid voices and get all emotional over a fake donkey, let's turn up the battle music and feel tension as the enemy moves across the field. Let's create some badass moments. As you may have gathered, I'm a big fan of the collaborative nature of tabletop roleplaying. I believe the game runs best when I don't know what's going to happen next, you don't know what's going to happen next, and we're all just frantic with excitement about the next roll of the dice. We play to find out what happens.
View Profile →Reviews (102)
Proficiencies
Players say this GM is great at:
Storytelling
Voices
Creativity
Finished my first session with Bradley and had a wonderful time, with several new players to Foundry and PF2e Bradley did a great job explaining the interface and system before jumping into the session where He did a spectacular job connecting our characters and the party together. Allowing us all roleplay together for an immersive and fun filled session that left me eagerly anticipating the next!
I've now been playing with Brayden for over a year. He is the best GM I've ever had the pleasure of playing with. He is exceptionally talented at crafting a compelling narrative, using voices, and improvising -- all while creating a safe and inclusive environment for all of his players. He is an effective communicator and is able to make sure everyone is comfortable and having fun. He is an all around mensch.
Character creation
Creating your character
Characters will be made before Session #0, starting at level 1. Most character options are allowed, with some exceptions that will be detailed in the player's guide. We'll be using the free archetype variant rule starting at level 2.
We are playing a group of level 6 characters who have founded a republic and are currently settling into their second year of rule. The party consists of: - Dragon barbarian and posh noble - Half-elven swashbuckler and our brave leader - Changeling witch who handles the books
What to expect
Preparing for the session
Players should prepare a Discord account and an account with the Forge website that we'll be using to host our game server. Characters can be created individually or with my assistance in the lead-up to Session #0.
What Brayden brings to the table
I'll be bringing the Kingmaker AP, the Foundry tabletop, hundreds of hours of RPG experience, mood music, boundless excitement and a shitton of wacky goblin voices to the table.
Platforms used
Safety
How Brayden creates a safe table
Kingmaker is a sandbox experience first and foremost. Players are dropped onto one corner of a massive map of the Stolen Lands and told to explore. Characters should be willing to come up with their own objectives to pursue during play, as well as take a vested interest in the kingdom the party shall be building. Dungeon crawls, intrigue, mysteries, and more shall still occur, all contained within the bounds of the sandbox that we are exploring. This module is well-known for its 1e incarnation and for the video game adaptation made by Owlcat. We'll be altering the campaign a touch to give it our own flair, so do not expect the story to play out exactly the same. That said, we'll still be rolling with the very basic premise as the others. During our Session #0 we'll be going over our safety tools as well as sending out links for our Lines & Veils form. During gameplay, players will have access to the X card system and can openly discuss triggers / problematic content in play with no hesitation. After each session we try to have a chat for about five minutes about the game to help wind down.