Johnathan banner

Johnathan

he/him

5.0

(8)

Timezone

America/new York

Language

English

Identity

DMs Guild Writer
LGBTQ+
Indigenous
Neurodivergent
Published Writer

About Johnathan

I’ve been GMing for over 25 years, with experience spanning Dungeons & Dragons (from its earliest editions through 5e), Pathfinder, Call of Cthulhu, Savage Worlds, SWADE, Barbarians of Lemuria, and Everywhen. My GMing style is highly adaptive to the table, but I specialize in horror-themed storytelling—narratives that immerse players in tension, mystery, and atmospheric dread while keeping things mechanically grounded and fun. I’ve run games both in-person and online, and take pride in maintaining an incredibly high completion rate for my campaigns. I approach GMing with a strong sense of structure, pacing, and flexibility, and I actively seek feedback to continually improve the experience for my players. Most of my work involves running published adventures and modules, but I enjoy enhancing them with unique twists and player-driven developments. For me, GMing is about more than telling a story—it's about building a dynamic experience that responds to the players' actions, explores the possibilities of the system, and helps everyone at the table have fun. I find great joy in interpreting rules, making meaningful rulings, and using all those elements to help players feel like their choices matter in the world we’re creating together.

At a glance

4 years on StartPlaying

Highly rated for: Sets the Mood, Knows the Rules, Creativity

Featured Prompts

My favorite system of all Time is

Everywhen

The three words my players would use to describe me are...

fun, consistent, energetic.

When I'm not running games I'm...

typically writing, or playing music.

How Johnathan runs games

My GMing style is flexible and player-focused, shaped by decades of experience across multiple systems and genres. While I adapt my approach to suit each group, I specialize in horror-themed adventures—stories that build suspense, tension, and atmosphere without sacrificing player agency or fun. Expect rich narratives, eerie twists, and moments that reward clever thinking and emotional investment. I love a good mix of roleplay, exploration, and tactical combat. My sessions typically feature well-paced encounters with mechanical depth and narrative stakes. I’m particularly attentive to the flow of combat—challenging but fair, with meaningful choices and consequences. I run published modules, but I modify and expand them to better suit my players’ goals, personalities, and backstories. Player feedback is a core part of my style. I work hard to ensure that everyone at the table feels heard and involved. I’m not here to “win” or steer the story—I’m here to facilitate an engaging, immersive experience where rules support the story, not get in its way. Whether it’s a brooding gothic horror campaign or a gritty dungeon crawl, my goal is to make each game memorable, well-paced, and deeply satisfying.

Featured Prompts

I once ran a session...

for almost 24 hours! Hah. It was the Lost Mine of Phandelver module for 5th Edition. We began at 10 AM on Saturday, and it was intended to be a 4 hour session. At the end of the 4 hours I was having a good time and asked the group if they wanted to continue. That cycle repeated about 4 times! Lol

Johnathan's ideal table

Featured Prompts

I love it when a player

engages with the world by paying attention to details. Even something as simple as addressing a question to an NPC instead of to me as the DM makes my heart soar!

I think metagaming...

doesn't really exist. There's a difference between metagaming and cheating, and most of the times when people refer to metagaming it seems to me that they're actually just referring to flat out cheating.

Johnathan's Preferences

Systems

Dungeons & Dragons 5e
Pathfinder 2e
Pathfinder 1e
Dungeons & Dragons 1e
Call of Cthulhu
Dungeons & Dragons 3/3.5e
Dungeons & Dragons 4e
Dungeons & Dragons 2e
Mutants and Masterminds (3e)
Marvel Super-Heroes FASERIP
Marvel Super Heroes SAGA
Mutants & Masterminds
Mutants and Masterminds (2e)
D20 Modern
Dragon Age
Dungeons & Dragons 0e
Dungeons & Dragons B/X
Fallout: The Roleplaying Game
d20 Call of Cthulhu
Advanced Dungeons & Dragons 1e
Advanced Dungeons & Dragons 2e
Adventures in Middle-earth
DARK SOULS: The Roleplaying Game
Marvel Multiverse Role-Playing Game
Barbarians of Lemuria
d20 OGL
Marvel Heroic Roleplaying
Everywhen

Game Mechanics

d20 System
d6 System
OSR

Game style

Roleplay Heavy

Combat Heavy

Rule of Cool (RoC)

Johnathan's games