Carlos C. Cox banner

Carlos C. Cox

he/him

4.8

(11)

Timezone

America/sao Paulo

Language

English
Portuguese

Identity

Hispanic/Latinx
Neurodivergent
Educator
Game Designer
Multi-lingual

About Carlos C. Cox

I'm a Brazilian Dungeon Master, and tabletop RPGs have been part of my identity since the 90s, when I was nine years old. I specialize in official D&D adventures, delivering challenging campaigns with consistent rules, tactical combat, and a clear story. If you enjoy crunchy game systems, thoughtful house rules, memorable NPCs, and a DM who keeps the adventure moving while giving your character meaningful moments to shine, my table is built for you. If you enjoy strategic encounters, fair rulings, and classic adventures with a dedicated DM who prepares thoroughly, you'll feel right at home at my table.

At a glance

2 years on StartPlaying

37 games hosted

Highly rated for: Knows the Rules, Inclusive, Creativity

$20 per session

Average response time: 1 hour

Response rate: 100%

Featured Prompts

I became a GM because

I really love learning about the lore of fantasy and fictional settings, and the added challenge of tying all that potential into a collaborative narrative with the players' characters. Turning this into something I can dedicate myself to in my adult life has been a wonderful experience.

I got started GMing...

When I was 12, in 1995, it was the first time I was a dungeon master for my neighbors. We played "Zanzer's Dungeon" which was the adventure that came in the Black Box edition of D&D Basic, which had been released 2 years prior in Brazil, in 1993.

My favorite books are

- The Silmarillion, Tolkien - Le Petit Prince, Exupery - Hitchikers Guide, Doug Adams Non-fiction - Mutual-Aid: a factor of Evolution, Pyotr Kropotkin - Debt: the first 5000 years, David Graeber - Por Terra e Território: Caminhos da Revolução dos Povos no Brasil, Joelson Ferreira & Erahsto Felício

How Carlos C. Cox runs games

I enjoy bringing NPCs to life, from humble villagers to legendary heroes, with distinct personalities and practical character voices. My games emphasize tactical combat, and I adjust the level of mechanical complexity to match each group's preferences. I believe in consistent, fair rulings. I can run strictly by the book, or adopt a more relaxed approach, depending on what the table enjoys most. I enjoy improving game systems with well designed house rules, and creativity is always encouraged, provided it works within the spirit of the game and keeps everyone's experience enjoyable. I primarily run published adventures and like to keep the campaign moving at a satisfying pace. Some groups love following the adventure's path, while others gradually become more comfortable exploring beyond it. I'm happy to support either style, weaving character backstories into the campaign whenever they naturally fit. Above all, my goal is to create a table where everyone is having fun. Whether you enjoy tactical challenges, or simply experiencing a great adventure with friends, I'll do my best to make every session one worth looking forward to. As long as players have fun, I'll be having fun.

Featured Prompts

If my games were Movies they'd be directed by...

Peter Jackson. Faithful to the source material, character-focused, with memorable battles, moments of humor, and an epic sense of adventure.

I prep by

Reading the adventure thoroughly, organizing notes, maps, and encounters, reviewing the rules, and thinking about how to naturally connect the published story with the party's characters.

When it comes to voices

I give NPCs distinct personalities and practical character voices. My goal is to make characters memorable and easy to tell apart rather than put on a theatrical performance.

Carlos C. Cox's ideal table

My table is welcoming, collaborative, and focused on enjoying the adventure together. Whether you're a veteran or brand new to D&D, you're welcome as long as you're respectful, willing to work as a team, and excited to contribute to the group's story. I strive to create an environment where everyone feels comfortable asking questions, learning the game, and sharing the spotlight. My games are a great fit for players who enjoy official adventures, tactical combat, consistent rules, and innovative house rules. While roleplay is always encouraged, I tend to run focused campaigns that keep the story moving rather than completely open-ended sandbox games. I reward creative problem-solving, but I also value teamwork, preparation, and respecting the tone of the campaign. If you're looking for a dependable group, meaningful character moments, and challenging encounters where your decisions matter, you'll feel right at home at my table.

Featured Prompts

I am for a vibe that's...

Respectful, collaborative, and relaxed. We can joke around and have fun, but when it's time for the adventure, everyone works together to tell a great story, overcome tough challenges, and make sure everyone at the table enjoys the experience.

I love it when a player

Knows their character, pays attention when it's not their turn, supports the rest of the party, and engages with the world. The best moments happen when players build on each other's ideas instead of competing for the spotlight.

I think min/maxing...

I do not subscribe to the "Stormwind Fallacy". Mechanically strong characters can be as deep and well roleplayed as any other. Players building optimized heroes are welcome, but should remember that D&D is a cooperative game. The strongest use their power to help others have their chance to shine.

Carlos C. Cox's Preferences

Systems

Dungeons & Dragons 5e
Pathfinder 1e
Call of Cthulhu
Dungeons & Dragons 3/3.5e
Shadowrun
Dungeons & Dragons 4e
GURPS
Vampire: The Masquerade (2nd Edition)
World of Darkness
Star Wars D6
The Burning Wheel
Exalted 3rd Edition
Earthdawn
Dungeons & Dragons B/X
Rolemaster
Mage: The Awakening 2nd Edition
Changeling: The Dreaming 20th Anniversary Edition
Mouse Guard RPG
Star Wars D20
Werewolf: The Apocalypse 20th Anniversary Edition
Vampire: The Masquerade Revised Edition
Advanced Dungeons & Dragons 2e
SLA Industries 2nd Edition
Ars Magica Fifth Edition
Castle Falkenstein
Hunter: The Reckoning
Board and Card Games
Middle-earth Role Playing - MERP

Game style

Combat Heavy

Dungeon Crawl

Hexcrawl / Exploration

Tactical / Crunchy

Realm Building