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David Mann

he/him

5.0

(9)

Timezone

America/los Angeles

Language

English

Identity

Neurodivergent

About David Mann

I've been running and playing tabletop RPGs since 2013 with friends, family, and coworkers across a variety of systems, including Savage Worlds, White Wolf’s Vampire, Hunter, and Werewolf lines, as well as Dungeons & Dragons 3.5, 5e, and One D&D. I love welcoming new players to the hobby and have guided dozens of first-timers through their first adventures. Whether you're brand new or a seasoned veteran, I strive to create a dynamic, welcoming table where character choices matter and the world reacts. I'm especially passionate about crafting memorable NPCs and presenting narrative-driven challenges—then watching how the party reshapes the story through their decisions. The more backstory and character detail you bring, the more I’ll integrate it into the world to create something personal and collaborative. My GM style leans on the Rule of Cool, moderated by internal logic and mechanical balance. I respect the rules and use them to support the narrative, but story and fun always take precedence.

At a glance

1 year on StartPlaying

94 games hosted

Highly rated for: Creativity, Rule of Cool, Inclusive

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I got started GMing...

I got started GMing back in 2013, running games for friends, family, and coworkers. Since then, I’ve explored a wide range of systems including Savage Worlds, White Wolf’s Vampire, Hunter, and Werewolf, as well as Dungeons & Dragons 3.5, 5e, and most recently One D&D.

How David Mann runs games

I prioritize fun by utilizing the rule of cool, and love to see players create unorthodox solutions to solve problems. I can bring hard core tactical combat to groups who prefer it, or emphasis NPC roleplay for those who enjoy more in depth character interactions. I use voice mod to enhance immersion for the otherworldly voices of demons and dragons, and utilize my own voices for everything else. My goal is for every player to feel engaged and thoroughly entertained by the stories we weave together.

David Mann's ideal table

My table is collaborative, character-driven, and packed with cinematic moments. Whether you're here for tactical combat, deep roleplay, or just to see what chaos your character can unleash, you'll find a place at my table. I create immersive worlds with strong narrative hooks, dynamic NPCs, and challenges tailored to your party’s strengths and flaws. The game world reacts to your decisions, and actions have real consequences—good, bad, and gloriously unexpected. Who fits well at my table? Players who enjoy roleplaying, storytelling, and being part of an ensemble cast tend to thrive here. You don’t need to be a voice actor or a rules expert—just be ready to engage, contribute, and respect the table. I welcome both new and experienced players and strive to create a space where everyone feels seen, heard, and empowered to shape the story. The vibe? Cinematic and energetic, but grounded. I love moments of levity, drama, and surprise. Expect a balance of tactical combat, narrative tension, and opportunities for meaningful character growth. I run with the Rule of Cool in mind—if it’s awesome and fits the story, let’s make it happen. I also use ambient music and character voices to enhance immersion, and I encourage players to bring flair and creativity to their actions. Above all, the goal is to tell a story together that none of us could create alone.

David Mann's games