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The Red Manor | Monster of the Week

26 Reviews

The Red Manor | Monster of the Week

Monster of the Week on Roll20, Discord, Zoom

Price per player-session
You will be charged when a session starts


  • Duration: 3 to 4 hours
  • Number of players: 2 to 6 players
  • Experience required: Open to all
  • Price per player-session

    About the adventure

    You and your friends have been hunting for about a year, and things have been going well. You find the monsters, defeat them, and save the victims. Simple. But now you have a new case. A young family moved into the infamous Red Manor and a month later, they've called for your help. Strange sounds, moving shadows, and other occurrences have the couple worried that their home might not be the perfect environment to raise their children. Delve in the halls of Red Manor. Discover the secrets within their walls. Survive the hunt. Save them all. This is an 8 Session Campaign that will be held every other Monday @ 7PM EST. Session 0 starts on December 7th @ 7PM EST and will be free. Every session after is $10 per player. If you are interested in joining, apply to the session on December 21st and join the discord where we'll set up for Session 0 and the rest of the campaign. Session 0 does not count towards the total of 8 sessions.

    Professional Game Master



    26 Reviews

    Published Writer

    7 years as a TTRPG player

    4 years as a Game Master

    121 games hosted

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    Additional Details

    How to prepare

    Players will need a webcam and mic. Dice and character sheets will be maintained via a Roll20. Games will occur over Zoom, with the Discord being used for offline organization. Please make sure you have a Roll20 account, a Discord account, and a microphone and webcam. A laptop camera and headphone mic is more than acceptable for this game.

    What I provide

    Everything Else.

    Gameplay details

    In this game, players will be tasked with solving the mystery of The Red Manor. Through roleplay, discovery, and exploration the players will find themselves closer and closer to the answer. The players should expect to lead the adventure. As a GM, I will not push the story on you, but rather build it around your interests and investigation. Most sessions will not involve heavy combat. While killing the monsters is permitted and possible, it is not the only solution to the mystery. Your work in The Red Manor will determine where the story goes. The Red Manor is a Monster of the Week Campaign. MotW is a Powered by the Apocalypse system that focuses on the narrative story telling style of shows such as Buffy the Vampire Slayer, Supernatural, Doctor Who, etc. . Gameplay is fluid and gives the player's control of the action and the story. For each relevant interaction, players will roll 2D6, add their relevant stat to the roll, and in concert with the Keeper, determine the effect. When dice are rolled, the world is changed. Players will not be asked to make rolls unless the world would resist the change.

    Content warnings


    Safety tools used


    How will character creation work

    Character creation will occur via a private Discord. Most character creation will happen privately, but there will be a Session 0 that is held to establish team/character history. Characters do not need to be fully created by Session 0, but a character concept is necessary. Session 0 is a free session of the game that players will not be charged for, but are required to attend. Topics will include character creation, a little bit of lore, and safety tools. The Safety Tools in use for this game are "Lines & Veils", "Stars & Wishes", and "X,N,O Cards". Session 0 will include a dedicated explanation of those safety tools for all players. As this is a horror game, player safety is of the utmost importance.

    Players can expect

    • Combat/Tactics: Low
    • Roleplay: High
    • Puzzles: Medium
    • Experience Level: Open to all

    Player reviews (26)

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