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D&D Elemental Evil CAMPAIGN

D&D Elemental Evil CAMPAIGN

Dungeons & Dragons 5e on Astral Tabletop, Discord

Price per player-session
You will be charged when a session starts

$20.00

Information

  • Duration: 2 to 4 hours

  • Number of players: 2 to 6 players

  • Experience required: Open to all

Price per player-session
$20.00

About the adventure

This is a campaign, level 1-16 - if you are a beginner or an expert and want to try out elemental evil lets do it! it is D&D 5th edition. This adventure takes place in the Dessarin Valley area. The heroes start off in the town of Red Larch. Red Larch is about 100 miles northeast of Waterdeep. There are whispers of cults, and strange elemental disasters occurring around the Dessarin Valley. For one reason or another you have met a group of adventures who have all come together to unearth the hidden secrets and find the culprits behind the strange going ons. "When you don’t know whom to trust, knowledge is your only weapon. Unearth the Deception."

Professional Game Master

Lews Therin

he/him

10 years as a TTRPG player

2 years as a Game Master

0 games hosted

Brings Most D&D books, dice, minis to the table

Lews Therin profile

Additional Details

How to prepare

there is the option to purchase the tabletop simulator on steam. If you want to run through skype or discord I can do that too, as well as roll20 or if you want theater of the mind. if you want maps and minis we need tabletop simulator. depends if we are having a 0 session or not, if you are not then make sure you bring your characters ready to go as well as any backstory so i can link it into the plot.

What I provide

This will be run online, so i will bring some online maps through Astral tabletop and such as well as some hooks and backstory fun.

Gameplay details

Depending on your age and consent is depending on how dark the theme gets. this is not a super dark theme but you will be battling elemental magics in a fantasy world. there will be lots of exploring and mystery as well as slaying monsters and talking your way out of a difficult spot! The typical session will involve a very open world - where you need to follow clues and explore the areas to uncover secret cults. there will be monsters roaming and battles will arise. But not every encounter need be a fight. There is plenty of opportunity for in depth roll play and combat a plenty. There is a bit of figuring out clues and puzzles to advance through the cults. safety tools will be following the TTRPG Safety Toolkit found here - with a session 0 to go over anything that is off limits for enjoyment of all players.

Content warnings

    (none)

Safety tools used

    (none)

How will character creation work

They will begin at level 1 - I am happy to run a 0 session to set up characters unless you want to create your own. just let me know.

Players can expect

  • Combat/Tactics: Medium
  • Roleplay: Medium
  • Puzzles: Low
  • Experience Level: Open to all

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