[Play-by-Post] Lady Blackbird: Tales from the Wild Blue Yonder
Lady Blackbird is on the run from an arranged marriage. She hired a smuggler skyship, The Owl, to take her to the far reaches and her secret lover.
TYPE
SYSTEM
EXPERIENCE
AGE
About the adventure
Lady Blackbird is on the run from an arranged marriage to Count Carlowe. She hired a smuggler skyship, The Owl, to take her from her palace on the Imperial world of Ilysium to the far reaches of the Remnants, so she could be with her once secret lover, the pirate king Uriah Flint. However, just before reaching the halfway point of Haven, The Owl was pursued and captured by the Imperial cruiser Hand of Sorrow, under charges of flying a false flag. Even now Lady Blackbird, her bodyguard, and the crew of The Owl are detained in the brig, while the commander of the cruiser, Captain Hollas, runs the smuggler ship’s registry over the wireless. It’s only a matter of time before they discover the outstanding warrants and learn that The Owl is owned by none other than the infamous outcast Cyrus Vance. How will Lady Blackbird and the others escape the hand of sorrow? What dangers lie in their path? In this play-by-post adventure, we'll collaboratively craft a story that unfolds at the pace of your posts, allowing for deep character development and thoughtful narrative choices. This game embraces true sandbox play where your decisions shape the world. Our story will emerge organically from your choices and the game's mechanics. Lady Blackbird's elegant system naturally creates opportunities for player agency, you'll shape not just what your character does, but how the world responds and evolves. Will they be able to find the secret lair of the pirate king? If they do, will uriah flint accept lady blackbird as his bride? By the time they get there, will she want him to?
Game style
Play By Post
Roleplay Heavy
Rule of Cool (RoC)
Game themes
Meet the Game Master
2 years on StartPlaying
61 games hosted
Highly rated for: World Builder, Storytelling, Creativity
About me
Español/English Soy un Narrador (GM) que cree en la narrativa emergente y en la creación compartida de historias únicas que solo pueden existir en el rol. Mi objetivo es facilitar experiencias de juego donde los jugadores tengan verdadera agencia narrativa y donde juntos descubramos mundos e historias que ninguno de nosotros podría haber imaginado por separado. Con 29 años de experiencia dirigiendo juegos de rol, he desarrollado un enfoque que prioriza la libertad narrativa, la improvisación fluida y la profundidad en todos los aspectos del juego. Mis sesiones son dinámicas y eficientes; entiendo que nuestro tiempo es valioso, por lo que me aseguro de que cada sesión esté llena de momentos significativos y avances en la historia. Más que un GM tradicional, me considero un narrador y un facilitador del juego colectivo. Proporciono las herramientas, el mundo y los desafíos, pero son ustedes, los jugadores, quienes definirán realmente la dirección y el significado de nuestra aventura compartida. ------------------- I am a Game Master (GM) who believes in emergent narrative and the shared creation of unique stories that can only exist through roleplaying. My goal is to facilitate gaming experiences where players have true narrative agency and where together we discover worlds and stories that none of us could have imagined separately. With 29 years of experience running roleplaying games, I have developed an approach that prioritizes narrative freedom, fluid improvisation, and depth in all aspects of the game. My sessions are dynamic and efficient; I understand that our time is valuable, so I ensure that each session is filled with meaningful moments and advancements in the story. More than a traditional GM, I consider myself a narrator and facilitator of collective play. I provide the tools, the world, and the challenges, but it is you, the players, who will truly define the direction and meaning of our shared adventure.
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Proficiencies
Players say this GM is great at:
World Builder
Storytelling
Creativity
Character creation
Creating your character
Lady Blackbird comes with pre-generated characters, each with their own motivations, traits, and keys. Before our first session, you'll select one of these characters: Lady Blackbird herself, her bodyguard Naomi Bishop, the captain Cyrus Vance, or his crew members Kale, sorcerer and mechanic of the Owl, and Snargle, the goblin pilot of the Owl.
What to expect
Preparing for the session
You will need a Discord account. A roll20 account will be a good idea to keep a character sheet and use the virtual tabletop if we need to. Come with an open mind, willing to contribute to the creation of the world and narrative Willingness to embrace the unpredictable and actively contribute to the narrative Since this is a play-by-post game, consistency is key. You don't need to post daily, but aim to check in regularly – ideally at least 3-4 times per week. Familiarize yourself with the basic Lady Blackbird rules (a short 15-page document I'll provide), but don't worry about mastering them. The system is designed to be learned through play. Consider what aspects of steampunk sky-sailing adventures excite you most, as this will help shape our collective focus. Are you interested in the political intrigue of the Remnants? The thrill of outwitting Imperial ships? The wonder of discovering strange sky islands? Your interests will help guide our shared story. Most importantly, bring your creativity. Lady Blackbird thrives on collaborative world-building and player initiative. This isn't a game where you wait for the GM to tell you what happens next – it's one where we all contribute to a living, breathing world that responds to your choices and ideas.
What Embustero brings to the table
We will play over Discord and/or rolegate game. I also have Foundry and roll20 if needed. I will be checking the game multiple times per day. Complete virtual tabletop with maps and character tokens if needed. Visual references for NPCs and important locations. Digital tools for tracking resources and character states. Thematic ambient music and sound effects for different scenarios and settings. Experience facilitating emergent and non-linear narratives where your decisions have real and lasting impact. Willingness to improvise in response to your unexpected actions, embracing the unpredictable. Commitment to narrative depth and creative freedom. Some custom rules optimized for the play-by-post format may be needed for smooth gameplay. As your GM, I facilitate rather than dictate. Lady Blackbird's system naturally supports player agency, and I lean into that strength. You'll find I'm quick to say "yes, and..." to your creative approaches rather than limiting options. The game's mechanics serve the fiction we create together – when you describe something interesting, the system will adapt to accommodate your creativity, not restrict it. I don't believe in artificial balance – some characters will naturally excel in different situations, and that asymmetry creates interesting dynamics. I am open to requests for other play-by-post games (you can see all the games I have GMed over 29 years in my profile).
Equipment needed to play
Computer
Headphones
Internet
Microphone
Platforms used
Safety
How Embustero creates a safe table
We will use the first week as our session 0. During Session 0 we will talk about any specifics of the game, express and clarify safety tools and answer any questions about the game. The game will be asynchronous, play-by-post. This format allows us to explore narrative depth while accommodating different schedules. I check for updates multiple times daily and commit to responding within 24 hours. Players can expect a game that moves at a steady pace with posts that drive the action forward. I value meaningful advancement over lengthy exposition, ensuring our limited playtime remains engaging and impactful. The Lady Blackbird system naturally supports this with its elegant mechanics that trigger directly from narrative choices.
Content warnings
Safety tools used
Additional tables
1 available
Weekly / Monday – 4:00 PM UTC
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