StartPlaying logo
Ordonia: Sandstorms and Steel

Ordonia: Sandstorms and Steel

Dungeons & Dragons 5e | Campaign

About the adventure

This story takes place in a handcrafted desert continent still recovering from a war thousands of years ago against a construct menace. The people of this land clash. Overzealous Dwarves, intent on researching and rediscovering lost arcane magi-tech. Superstitious Yuan-ti, uncertain and cautious about dredging up old evils. Mistrustful Khenra, adamant about keeping such secrets left in the sands to forever corrode and stopping such mistakes from happening again. Hired by an unknown benefactor you'll be the deciding factor in this lands darkest hour, calamity speeding ever closer over the storm blasted dunes.

Game style

Roleplay Heavy

“Roleplay Heavy” games place the focus on the story, the characters, and the world they live within, and tend to lean hard into the various roleplaying elements of the game. These games will frequently find the party talking with NPCs, exploring the personal elements of their backstories, or even having emotional moments around the camp fire.

Combat Heavy

“Combat Heavy” games emphasize the combat mechanics within their systems over roleplay or puzzle solving. There are frequent and longer battles with enemies and a greater emphasis on tactical game play.

Recruiting notes

Players are level 3. Light homebrew, within reason, is on the table for character creation. Mix of OG 5e and the newer 2024 rules. Homebrew World/Setting.

LGBTQ+

Less than a year on StartPlaying

Additional details

How to prepare

A mic, Discord, Roll20, D&D beyond, and a sense of fun! I have an expanded world lore page on request for the players to read if they so choose but it's not a requirement for the campaign itself. Most of my lore is very malleable so players can better add their own touch to my world and feel apart of it, so do bring some lore ideas of your own for your PC's. (Though just respect it is my world I've been working on and don't expect huge lore changes... unless i really love the idea's you bring! never know.) I will have a set of table rules I run with in my games that I will provide. going over them will be important though I'm also open to other house rule suggestions, so do bring a list of house rules of your own to run by me and the table to help create the best game possible. I do want my players to have a series of PC concepts before session 0, as I do want everyone to play what they want but also be open to keeping the party balanced (No, I'm not allowing a party full of rogues, sorry lol)

What I provide

As a DM I'm very much flexible on rules and such as I like people having fun do my best to avoid stepping on players toes, A very "Yes, AND" and "No, BUT" DM, doing my best to not hard wall players from choices. I use rule of cool a fair amount within reason. In terms of the types of games I run they are lightly serious with plenty of room for joking as long as it doesn't keep us off track to long or halt story progression and harm the experience of the other people at the table. I do my best to use music (Discord be willing) and I'll attempt to voice act though I'm no professional voice actor. I use roll20 for my VTT, with both D&D beyond and Roll20 for sheets.

Gameplay details

Player can expect a fairly chill session 0 where we will, as a group and table, chat about expectations for the game, write down notes and information about everything needed above table, and do our best to clearly define limits for the topics that people are ok or uncomfortable with. During game time I have planned breaks halfway through session to relax, eat, etc and check in on how everyone is feeling. Likewise I fully encourage players to chat with me, in public or private chat, about things they are worried about or uncomfortable with before and after sessions. Communication is key.

Content warnings

Safety tools used

Debriefing

Lines and Veils

Open Door

Session 0

Stars and Wishes

How will character creation work

I use a combination of D&D 5e and the new 2024 rules. The campaign will start at level 3. Characters will be chatted on and worked on during session 0 though I am willing to chat with each player privately regarding backstories and such to go further into detail. 1. If you play with 24 rules you MUST use both a class and subclass from that rule set, same for OG 5e. mixing the classes and subclasses from the two rule sets get's weird. Though I am not above making adjustments and small tweaks to classes and etc to help make it more fun (Making Hunters Mark none concentration for example on Ranger) 2. Any Official WotC race is fair game regardless of you using 5e or 2024 rules. 3. Starting equipment or starting gold is fair game though if starting gold is chosen we will use the 2024 ruling for it. 4. How stats and HP will be handled will be determined during session 0 though I am partial to using either point buy or a modified stat array, with a few ideas for how to handle health from just average to a special rolling system. 5. Make characters that will work WITH the party. Friction and conflict on a basic level can be fun but not any that take away from the story or is just disruptive. This means yes you can play an Evil PC, but do your best to make them want to help the party and not work against them. 6. Homebrew, within reason, is fair game for character creation. Just run everything by me first and it will need brought before the whole table.

Players can expect

Combat / Tactics

Medium

Roleplay

Medium

Puzzles

Low

Experience level

Open to all

Platforms used

Discord

Roll20

D&D Beyond

3 NEEDED TO START
$8.00

/ Session

Each player will be charged when a session starts.

Details

Custom / Sunday - 9:00 PM UTC

3-4 Hour Duration

1 / 5 Seats Filled

Requirements

Experience required: Open to all

Age: 18+

This game will begin once 4 players have joined