Red Hand of Doom | D&D 5e 2014 | Twitch Live Play
Dungeons & Dragons 5e | Campaign
About the adventure
Welcome hero! Join me at the table as me jump into a smackdown classic: Red Hand of Doom. This epic 3.5e module has been remade and brought to life using both 5e (2014) conversion, but also the amazing 3D Virtual Tabletop Talespire! Following the story of a band of already established adventurers, the party has been hired by Lord Jarmaath of Brindol to seek out rumors of goblins banding together under a charismatic warlord. Caught in a plot to save all of Elsir Vale can you turn the tide?
Less than a year on StartPlaying
42 games hosted
Highly rated for: Sets the Mood, Storytelling, Creativity
Average response time: 1 hour
Response rate: 100%
Additional details
How to prepare
Required items: - Microphone - Positive Attitude - D&D Beyond Account (https://www.dndbeyond.com) - Discord Account (https://discord.com/download) - Talespire VTT (Optional)
What I provide
As the DM/GM I bring the following skills/assets to games: - DM Copy of Talespire - DM Copy of the Red Hand of Doom module. - Talespire Seats (Provides players with a way to use a FREE guest copy of Talespire at no additional cost) - DM Tier D&D Beyond (All Books Included) - Custom Kenku FM Soundboard/Audio Tools - Voice acted NPCs' - Long/Short Term Story Development - 40+ Homebrew Spells Be prepared to both ask plenty of questions, but also listen closely. My DM/GM style relies on being as descriptive and informative as possible. Much of the experience relies on my ability to connect with players, and as such it will be the players responsibility to be attentive.
Gameplay details
Players can expect intense combat paired with a careful balance of roleplay. Themes are centered around dark fantasy, hobgoblins, and dragons. You have been advised. Sexual content is a no-go at my table as it only leads to issues, and thus I usually fade to black in those situations. The following is a list of session 0 topics to prepare for: - Character Creation - Table Rules - Starting Level - Backstory (More backstory = more starting equipment) - Race/Class/Subclass Availability - Game Frequency/Schedule
Content warnings
Safety tools used
• Debriefing
• Monte Cook RPG Consent Checklist
• Open Door
• Session 0
How will character creation work
Character creation will be completed during the session 0, and is a chance for the party to develop and weave character ideas together! The following general rules apply to making a character in preparation for the session: - Starting Level (5th) - Stat Arrangement (Point Buy) - HP (Rolled) - Magic Items (5 M.I.P) - Optional Class Features (Approved) - Custom/Homebrew Subclasses (Approved Only) Magic Item Points (M.I.P) represent ascending rarity costs for taking said item at the start of the campaign (Ex: Common = 1, Uncommon = 2, Rare= 3, etc...).
Players can expect
Combat / Tactics
High
Roleplay
High
Puzzles
Medium
Experience level
Intermediate
Platforms used
• D&D Beyond
• Discord
• Tale Spire
$15.00
/ Session
Each player will be charged when a session starts.
Details
Weekly / Saturday - 1:00 AM UTC
May 17 / Session 6
3-3.5 Hour Duration
4 / 4 Seats Filled
Schedule
Requirements
Experience required: Intermediate
Age: 18+