Red Hand of Doom | D&D 5e 2014 | Twitch Live Play

Red Hand of Doom | D&D 5e 2014 | Twitch Live Play

Dungeons & Dragons 5e | Campaign

About the adventure

Welcome hero! Join me at the table as me jump into a smackdown classic: Red Hand of Doom. This epic 3.5e module has been remade and brought to life using both 5e (2014) conversion, but also the amazing 3D Virtual Tabletop Talespire! Following the story of a band of already established adventurers, the party has been hired by Lord Jarmaath of Brindol to seek out rumors of goblins banding together under a charismatic warlord. Caught in a plot to save all of Elsir Vale can you turn the tide?

DMs Guild Writer
Game Designer

Less than a year on StartPlaying

42 games hosted

Highly rated for: Sets the Mood, Storytelling, Creativity

Average response time: 1 hour

Response rate: 100%

Additional details

How to prepare

Required items: - Microphone - Positive Attitude - D&D Beyond Account (https://www.dndbeyond.com) - Discord Account (https://discord.com/download) - Talespire VTT (Optional)

What I provide

As the DM/GM I bring the following skills/assets to games: - DM Copy of Talespire - DM Copy of the Red Hand of Doom module. - Talespire Seats (Provides players with a way to use a FREE guest copy of Talespire at no additional cost) - DM Tier D&D Beyond (All Books Included) - Custom Kenku FM Soundboard/Audio Tools - Voice acted NPCs' - Long/Short Term Story Development - 40+ Homebrew Spells Be prepared to both ask plenty of questions, but also listen closely. My DM/GM style relies on being as descriptive and informative as possible. Much of the experience relies on my ability to connect with players, and as such it will be the players responsibility to be attentive.

Gameplay details

Players can expect intense combat paired with a careful balance of roleplay. Themes are centered around dark fantasy, hobgoblins, and dragons. You have been advised. Sexual content is a no-go at my table as it only leads to issues, and thus I usually fade to black in those situations. The following is a list of session 0 topics to prepare for: - Character Creation - Table Rules - Starting Level - Backstory (More backstory = more starting equipment) - Race/Class/Subclass Availability - Game Frequency/Schedule

Content warnings

Safety tools used

Debriefing

Monte Cook RPG Consent Checklist

Open Door

Session 0

How will character creation work

Character creation will be completed during the session 0, and is a chance for the party to develop and weave character ideas together! The following general rules apply to making a character in preparation for the session: - Starting Level (5th) - Stat Arrangement (Point Buy) - HP (Rolled) - Magic Items (5 M.I.P) - Optional Class Features (Approved) - Custom/Homebrew Subclasses (Approved Only) Magic Item Points (M.I.P) represent ascending rarity costs for taking said item at the start of the campaign (Ex: Common = 1, Uncommon = 2, Rare= 3, etc...).

Players can expect

Combat / Tactics

High

Roleplay

High

Puzzles

Medium

Experience level

Intermediate

Platforms used

D&D Beyond

Discord

Tale Spire

FULL
$15.00

/ Session

Each player will be charged when a session starts.

Details

Weekly / Saturday - 1:00 AM UTC

May 17 / Session 6

3-3.5 Hour Duration

4 / 4 Seats Filled

Schedule

Sat, May 17 | 1:00 AM - Session 6

Sat, May 24 | 1:00 AM - Session 7

Sat, May 31 | 1:00 AM - Session 8

Sat, Jun 07 | 1:00 AM - Session 9

Sat, Jun 14 | 1:00 AM - Session 10

Sat, Jun 21 | 1:00 AM - Session 11

Sat, Jun 28 | 1:00 AM - Session 12

Sat, Jul 05 | 1:00 AM - Session 13

Sat, Jul 12 | 1:00 AM - Session 14

Sat, Jul 19 | 1:00 AM - Session 15

Sat, Jul 26 | 1:00 AM - Session 16

Sat, Aug 02 | 1:00 AM - Session 17

Sat, Aug 09 | 1:00 AM - Session 18

Sat, Aug 16 | 1:00 AM - Session 19

Requirements

Experience required: Intermediate

Age: 18+