Echoes of the Forgotten - Westmarch - D&D 2024 - PbP - Isekai
Dungeons & Dragons 5e | Campaign
About the adventure
You wake on damp soil beneath a gray sky, the world silent but for the low hum of the obsidian obelisk nearby. No name. No past. Just a strange object in your hand… and the distant outline of a village cloaked in shadow." Welcome to Viremoor, a lost village where the sun never rises, the shadows whisper your name, and every step brings you closer to the truth—if you can handle it. This Westmarch-style campaign is perfect for players who crave mystery, exploration, and immersive storytelling. With amnesiac characters, a haunting central hub, and player-driven progression, every session offers meaningful choices, secrets to unravel, and dangers to survive.
Game style
Dungeon Crawl
A “Dungeon Crawl” is a scenario where players navigate a dungeon or labyrinth-like environment for the entirety of the adventure. It emphasizes battling monsters, collecting loot, and avoiding traps to survive to the end!
Combat Heavy
“Combat Heavy” games emphasize the combat mechanics within their systems over roleplay or puzzle solving. There are frequent and longer battles with enemies and a greater emphasis on tactical game play.
Roleplay Heavy
“Roleplay Heavy” games place the focus on the story, the characters, and the world they live within, and tend to lean hard into the various roleplaying elements of the game. These games will frequently find the party talking with NPCs, exploring the personal elements of their backstories, or even having emotional moments around the camp fire.
Rule of Cool (RoC)
“Rule of Cool” emphasizes creative story beats over sticking to a system’s rules as written. Players have the ability to push the limits of the rules or even break core rule mechanics at times if the Game Master thinks it is interesting, fun, or cool enough.
Starts at level 1 but you can gain level 2 by roleplaying in the play-by-post channel's!
3 years on StartPlaying
202 games hosted
Highly rated for: Creativity, Teacher, Rule of Cool
Average response time: Under 1 hour
Response rate: 100%
Additional details
How to prepare
please DM any questions What to Expect: Drop-in/drop-out flexibility – Join when you can; the story adapts to who's present. Play-by-post via Tuppers during the week to flesh out your character. Uncover your past – Your character begins with amnesia and uncovers abilities, traits, and memories through roleplay and in-world discoveries. Explore a living world – The world shifts and responds to your actions. New locations, NPCs, and events unlock as players investigate. Tense, atmospheric storytelling – Inspired by The Cosmere, The Witcher, and other Novels/Videogames. Character growth tied to narrative – Progression is earned not just through combat, but through solving mysteries, building relationships, and reclaiming what was lost.
What I provide
Encounters and maps, Foundry VTT, Discord, I can share access to almost all the books on D&D beyond. Play by post elements are available during the week to further immersion.
Gameplay details
Everything can be answered in discord wher the rules for lines and veils can be found.. I have a full open door policy ask questions!
Content warnings
• Blood
• Character Death
• Murder
• Sexual Content
• Alcohol Use
• Body Horror
• Drugs (addiction, use, withdrawal)
Safety tools used
• Aftercare
• Lines and Veils
• Open Door
• Session 0
• Stars and Wishes
How will character creation work
D&D beyond.
Players can expect
Combat / Tactics
Medium
Roleplay
High
Puzzles
Medium
Experience level
Beginner
Platforms used
• Discord
• D&D Beyond
$20.00
/ Session
Each player will be charged when a session starts.
Details
Weekly / Tuesday - 10:30 PM UTC
May 6 / Session 1
2-3 Hour Duration
5 / 6 Seats Filled
Schedule
Requirements
Experience required: Beginner
Age: 18+