FYTO: A Superhero Game
Join this world of heroes, vigilantes, and villains on YOUR journey as a civilian-turned-kind-of-powered-freak as you discover what happened to you..
TYPE
SYSTEM
EXPERIENCE
AGE
About the adventure
Ah, New York City. The subways, the architecture, the American Hero Society saving the world from blowing up due to aliens, energetic nightlife, eldritch horrors of fucking supervillains, business opportunities, Wall Street, the vigilante groups known as the Red and Blue team fighting in Central Park, Central Park (!), screw it you get the concept. Heroes vigilantes, villains, those guys are all here. But you? You're just some normal, boring dweeb. Or in less rude terms, a civilian. No powers or extreme assassination talents (I think), you've just been that average guy who's car occasionally gets thrown at a villain by Maiden America. But now, your situation is not so average. If anything it's far from average. You woke up somewhere you didn't remember sleeping at, and there's a neon green mark on you. Follow this fully homebrew game full of vibrant NPCs, puzzles, and story as you unravel both your past and future. The system will use a d20, and have a strong rp focus. You'll get a full document explaining everything and a character sheet.
Game style
Roleplay Heavy
Theater of the Mind
Meet the Game Master
Less than a year on StartPlaying
Average response time: 8 hours
Response rate: 33%
About me
Hey! I've been a gm (on Mrpg before it shut down) for about 5 years now. I love games, especially M&M and VTM. In my free time I write short horror stories and fables, and I'm studying for the LSAT, so story and puzzles are so fun to write for me. I'm so excited to run your next favorite campaign :)
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Character creation
Creating your character
I will provide a doc and a sheet and you can have at it, any questions can and will be answered.
What to expect
Preparing for the session
Just need discord and ability to edit google docs and/or notes.
What ™️ brings to the table
Any information on the world and character creation.
Homebrew rules
Dice: Simple D20 modded by stats Stat Points: You roll a D100 for your total amount of beginning points and place them as you'd like. You gain a batch more every time your class levels up. Skills: Can buy with stat points, pretty much just another mod added to your stat for certain skills (Ex: Stealth would be [D20+ Dex + Stealth]) Abilities: As the game moves on you'll get more and more ability options based on your strand. You use stat points to buy them, or sometimes are unlocked through story choices. They come at multiple tiers depending on point cost, with the more expensive having a higher base point value. Class: Civilian, Enhanced human, Superhuman, Hero/Villain/Vigilante, Deity, God (+40 points per class rank up) Strand: Your strand sort of acts as your race, there's 5 of them with each having different boosts, drawbacks, and ability sets. (Ex: Delta strand has a +5 for their dexterity and wisdom stats, they only have very low tier abilities, but have low danger + auto stealth skill)
Equipment needed to play
Internet
Platforms used
Safety
How ™️ creates a safe table
I go off a 3 strikes system with boundaries gone over in session 0. If anything is crossed for other players you will be asked to leave the game if a 3rd strike hits.