Eli
he/him
Timezone
Experience Level
Identity
About me
D&D 5E, Kids On Bikes, Mothership.
My preferences
I like to play...
I prefer to play on...
I like to play games with themes like...
I prefer games that have...
Roleplay Heavy
Roleplay Lite
Hexcrawl / Exploration
Puzzle / Mystery Focused
Reviews I've given (3)
Spitfire Dave delivers solid, enjoyable games. As a Game Master, he combines the desirable skills of game system mentoring, descriptive scene-setting, difficult and exciting choices, and ability to keep players on-task. I have enjoyed being a participant in his Call of Cthulhu games, and would not hesitate to jump into other systems new-to-me with Dave as the GM.
GM Joe has done a great job making Mothership approachable to new players. When it comes to game rules, the system is less complicated than many competing tabletop RPGs, and this keeps the focus on the science fiction horror narrative. Joe does a good job of allowing for player agency, while keeping things real. Finally - if you're brave (or foolish) enough to really lean into the nature of this game, your enthusiasm will be rewarded and overall enjoyment of the game definitely enhanced. What's the worst that can happen?
Whether you're interested in D&D or Kids On Bikes, you're sure to have a great experience. Expect completely home-brew settings where players are noteworthy contributors to the ongoing world building process. Decisions have good and bad consequences and lasting ramifications that occasionally bleed into parallel campaigns. The level of lore detail is excellent. Customized local and global maps, the religious pantheon, and player handouts. Combine this with strong knowledge of game mechanics, noob-friendly VTT experiences, immersive soundtracks, and rich verbal descriptions, and the result is getting more than your money’s worth from each play session. I would enthusiastically recommend Freydis to others, particularly if your focus is on role-play interactions above other aspects of tabletop gaming.