That Guy Who Does That Thing (he/him)
5.0
(5)
1 year on StartPlaying
5 games hosted
Highly rated for: Creativity, World Builder, Storytelling
About me
Laid-back, with a voice like velvet, and a vibe like midnight - That Guy Who Does That Thing. Right on time, no hype - just here to ride the rhythm and take you to places your heart didn’t know it missed (and a few corners of your soul you haven’t seen yet!) Kick off your shoes, turn down the lights, and let That Guy do that thing he does best… keepin’ it cool, keepin’ it easy, and keepin’ you company 'til the sun says hello. You’re tuned in. Stay awhile.
GM Style
I don’t kick down dungeon doors - I wait for them to open, swing them wide with a knowing smile, and usher you in like you’ve been expected all along. I’m not just a gamemaster - I’m the vibe shepherd of your late-night escapades, the slow-jam sorcerer of storytelling, and the unshakable force of calm in the storm of player chaos. I don’t fight derailment - I flow with it, following where the story wants to go and making it sing. When you’re in my game, time stretches like a desert horizon. I’m the kind of GM who lets a silence breathe, who lets your character feel, and who knows that the most dangerous thing in the galaxy might be your ex showing up at the bar where your crew is laying low. Monsters? Sure. Mystery? Always. But it’s the moments in between -the campfire conversations, the starlight confessions, the dreams of places you haven’t seen yet - that I make shine.
Game platforms used
That Guy Who Does That Thing's Games
Game Master Reviews (5)
Proficiencies
Players say this GM is great at:
Creativity
World Builder
Storytelling
Todd is a great GM. He has a knack unfolding the story via the players actions and skillfully manages this into bigger arcs. He crafts rich and dynamic campaign settings and interesting NPCs that bring the world to life. He is very good at adapting to players choices and transforms potential detours into integral parts of the storyline. Beyond the game mechanics, Todd fosters a sense of inclusivity at the table and manages different play styles very well. His enthusiasm is very fun to be part of and creates a collaborative atmosphere that made the sessions a blast. It is clear that he has a passion for the game and he is a true maestro of running it. I wholeheartedly recommend his campaigns to anyone seeking an unforgettable journey!
Todd is a veteran GM, and it shows! His encounters are well made, and often unconventional, such as when the party wound up making a fighting retreat through an entire dungeon recently in the game I am in with him. He rolls with the punches the players throw at him, and keeps things moving in ways you don't tend to expect! His style is fast paced, and keeps you on your toes, though not so much that it is uncomfortable. Pretty much every combat has been a thrilling challenge, but with plenty of time for the PCs to show their mettle and feel strong. His setting design is a delightful mix of new ideas and old school flavor. I don't think I've ever been in a campaign before that featured a halfling lich as a prominent villain who wasn't also a joke. Said lich arrived in our campaign on a Spelljammer, and quickly got to work making trouble with his necro-mechanical minions... who wound up at war with an ancient alliance of dragons of all things. I cannot recomend Todd's games enough!
The game with Todd was snappy and rewarding! He keeps things moving, is knowledgeable about the rules, and applies them fairly and gracefully. In other words, while keeping balance, he lets players have fun with their plans and character concepts. I have never felt punished for making a "wrong" choice, or unduly punished for failing a roll. Probably the best embodiment of "fail forward" that I have seen in person. Todd has the patience to deal with newcomers and the experience to satisfy long-time gamers. I especially recommend him to players who want to build the story cooperatively. The world he set up for us had pieces moving in the background and I still get happy chills when I think about the ways my character's actions made a difference in the big narrative. I look forward to more games with him!
Todd is a fantastic GM. He will guide you through a number of classic feeling adventures, dungeons, and more, at a quick pace. And only after a few will you realise that the dozen plot threads you've picked up are all actually thoroughly entangled, and he has a whole, vibrant, and interconnected web of stories and adventures to share in his living world. Most importantly to me, several of our player actions were so significant and world-changing, that they actually CHANGED the world, and had last impacts on several of the aforementioned plot threads. Todd has a great grasp of the rules of dozens of games, and in those that I've played, he knows just how to bend them to get the most fun out of them; setting players up for cool moments or letting them do daring stunts. He also allows a great deal of freedom, not attempting to penalise you for changing character choices (such as classes and feats) and very easily and happily works with you to accomplish that in a seamless, narrative way. I could not recommend Todd enough for anyone looking for a GM.
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