Break the Chains of Cauldron! Shackled City Needs Heroes
Cauldron is a bustling metropolis full of trade, mystery, and long-forgotten secrets. Can your heroes oppose the terrors which arise from below?
$25.00
/ Session
Details
Bi-weekly / Tuesday - 1:30 AM UTC
Dec 23 / Session 1
Session Duration / 3–4 hours
3 / 5 Seats Filled
Report Adventure
StartPlaying Money Back Guarantee
If your game doesn't happen, we guarantee a refund. Just reach out to StartPlaying Support. Refund Policy
Schedule
About the adventure
About the Game: Shackled City is an adventure published by Paizo before the days of the advent of the Pathfinder RPG. Originally published over a year of articles in Dungeon Magazine, Shackled City sees the party play through a 12-part campaign set in Cauldron, a city built in the caldera of a dormant volcano, where prosperous merchants rub shoulders with alley-dwelling urchins and grizzled mercenaries seek for work amongst the downtrodden peasants and artisans that throng the streets. During the course of the adventure, Cauldron finds itself the home to and location of a series of underhanded plots, hidden stratagems, and political machinations that stretch back further than the existence of even the volcano in which the city is built. To untangle these knotted schemes will require adventurers rich in wit and courage, and a good dose of luck wouldn’t go amiss either. Brave haunted ruins, battle mighty monsters, and uncover the story underpinning the city of Cauldron which so many people have spent so long trying to keep hidden. We play every other Monday at 8.30-11.30 PM Eastern Time (UTC -5). If this sounds like your kind of game, reach out to me through this listing or by Direct Message. We’re looking for 1-3 more, so feel free to bring a friend or two!
Game style
Roleplay Heavy
Game themes
Meet the Game Master
About me
Hey Everyone! I've been running RPGs for about 12 years now, including 5e, Pathfinder, and various Star Wars RPGs. I aim to run friendly, inclusive games in which everyone feels welcome. I have lots of experience with games of all power-levels. High-level play a specialty. I'm available for one-shots, short adventures, or full campaigns in any of the systems listed below. I can do published modules or custom games, depending on party preference. I have access to a wealth of material, and what I don't have I can probably get, so don't be shy about asking for something that's not on the list. I'm always looking to expand my repertoire of games, so if you're wanting to try out a new system, hit me up. I'm always happy to learn something new!
View Profile →Character creation
Creating your character
Before the campaign begins, we will be having a Session 0 as a group, during which time we will discuss desires and expectations for the game, including themes, amount of combat vs roleplay vs exploration, topic hardlines and safety tools. Character concepts will be discussed and finalized during this session 0 and I will help anyone who needs assistance in creating their character sheet. Finalization of character sheets can be completed after Session 0 but before Session 1 for those who would like more time to mull over their choices. Available Material: All first-party. Any content published by Paizo for Pathfinder First Edition is allowable with a very few exceptions. Also available are the Akashic Rules and Psionic Rules published by Third Party Publishers for use with Pathfinder RPG. I am always available for assistance with questions regarding this policy. Characters will be created in Foundry VTT or in a separate worksheet. I do request that all characters have an up-to-date digital version of their character sheet that I can refer to for prep.
What to expect
Preparing for the session
This game is run through Foundry Virtual Tabletop which will require an account. I have the GM license so no players will be required to purchase any Foundry Licenses or other material. Voice and text chat will be handled through Discord, which also requires a free account. A microphone will be necessary for voice chat, but no camera will be required. Beginners welcome, but be aware that Pathfinder is a very crunchy system and while I'm happy to help guide you through it, there may be some significant between-sessions homework to learn how your character works.
What DreadPirateUsername brings to the table
I’m a story-oriented, player-focused professional GM. I've been running RPGs for about 12 years now, including 5e, Pathfinder, and various Star Wars RPGs. I aim to run friendly, inclusive games in which everyone feels welcome. I like to work together with players to tell stories in which they are interested, engaged, and involved. I firmly believe that every character concept has the potential for a good story and a great time, if played in the right group. My game philosophy is very player-focused, and with that in mind, I am more concerned with applying rules in such a way as to support creative and dramatic play. That’s not to say I will ignore or discount RAW, but I tend to hold the Rule of Cool as a higher priority. I bring a game with full utilization of the Virtual Tabletop, including music, visual aids, custom maps, automated character sheets (where desired), and interactive puzzles where appropriate.
Homebrew rules
We will discuss any homebrew or optional rules during Session 0 and decide upon which to use as a group.
Equipment needed to play
Computer
Internet
Microphone
Platforms used
Safety
How DreadPirateUsername creates a safe table
Digital X/N/O Cards Session 0 will go over hardline topics and what will be offscreen or avoided entirely during the game.
Content warnings
Safety tools used