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Seek The Myths, Win Your Glory! Learn to Play Mythic Bastionland

Image by Georges Rochegrosse

Seek The Myths, Win Your Glory! Learn to Play Mythic Bastionland

Quest for glory as a knight-errant traveling a mystical land! Lead Armies, Rule Kingdoms, and Defeat Legends in this rules-light flavor heavy game

TYPE

Campaign

SYSTEM

Mythic Bastionland
Into the Odd

EXPERIENCE

Beginner

AGE

All Ages
About the adventure

Grab your sword, saddle up your steed, and quest for Glory! Explore a strange and magical land as you live out the myths of legend as a wandering knight. When the invincible Ogre demands your fealty, will you rise to your feet and fight? When the Sea threatens to swallow the land whole, will you have the ingenuity to stem the tide? When a shadowy pit to the Underworld rips itself open, will you brave it's inky depths to lead a long-lost Knight back home? Find out in Mythic Bastionland! Beginning as a Knight-Errant, you'll explore a weird and ever-changing land, seeking out the Myths, counseling with Seers, and protecting the Realm against any dangers. Win Glory and rise through the ranks, leading warbands against foes, ruling castles and bastions, or even seizing the Crown of the Realm for yourself! You'll have this whole experience in a rules-light, flavor heavy game. You'll explore the Realm at your own pace, resolving the problems you encounter as you see fit - whether that is with your words, your wits, or with your swords. Creative usage of your equipment and abilities is highly rewarded! But if you do dive in to a fight, the snappy system of Gambits and Feats ensures that combat is quick, decisive, and fun! In this game I embrace an old-school D&D mindset. The Realm itself is your sandbox - you'll create a unique and interesting Knight who will have their own ambitions and goals, and I'll play a living world that reacts to your actions and choices. The decisions you make here will ripple throughout the ages - make them count! If you are interested in playing but would require financial assistance to participate, please reach out to me over direct message so we can work out an arrangement.

Game style

Sandbox / Open World

Theater of the Mind

Rule of Cool (RoC)

Roleplay Heavy

FULL
$25.00

/ Session

Details

Weekly / Sunday – 12:00 AM UTC

Aug 17 / Session 4

Session Duration / 3 hours

5 / 5 Seats Filled

GAME MASTER

Clarissa

she/her

5.0

(23)

Schedule

Sun, Aug 17 | 12:00 AM – Session 4

Sun, Aug 24 | 12:00 AM – Session 5

Sun, Aug 31 | 12:00 AM – Session 6

Sun, Sep 07 | 12:00 AM – Session 7

Sun, Sep 14 | 12:00 AM – Session 8

Each player will be charged when a session starts.

Report Adventure

Meet the Game Master

5.0

(23)

LGBTQ+
Disabled
Women/Femme Identifying

3 years on StartPlaying

193 games hosted

Highly rated for: Creativity, Inclusive, Sets the Mood

Average response time: 2 hours

Response rate: 100%

About me

Hi, I'm Clarissa! I've been playing TTRPGs ever since I was a kid, and I've been running games professionally for three years now. I love RPGs for their intersection of game mechanics and collaborative storytelling. My goal is to give each player a space to express their character and contribute to an interlocking narrative. I view myself as a host, contributor, and facilitator of games. My goal is to draw out your good ideas, stir them up in a pot with everyone else's, and play to find out what we get. The play itself is transformative, and creates something wholly unique, that none of us could have imagined or anticipated

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Reviews (23)

Proficiencies

Players say this GM is great at:

Creativity

Inclusive

Sets the Mood

Steven avatar

Steven

Played 101 sessions

Having finished the entirety of Abomination Vaults with Clarissa, I definitely recommend her as a GM. We had an amazing time from start to finish with tons of memorable moments. Clarissa walks that fine line between letting players have creative and fun ideas and keeping things on track and fair very well. I'm looking forward to the next campaign I have with Clarissa! Update (100 sessions in): Having played through the entirety of Kingmaker, and many sessions of Urban Shadows, the experience of playing in Clarissa's games continues to impress. She does an amazing job at working with the players to give them their chance to shine, and really puts in the effort to make a story that everyone can enjoy. I highly recommend her as your next Game Master.

Joel avatar

Joel

Played 47 sessions

Clarissa is very knowledgable about the rules and weaves a fun tangled story. Her games have a mood enhancing soundtrack and helpful visual aids to help keep everyone on track. Foundry game is on point.

Sarah avatar

Sarah

Played 46 sessions

Clarissa puts together an engaging game every week. She involves the characters and their stories in the world. I also really appreciate that she is has things ready to run at start time and doesn't waste our game time with a lot of prep.

Ben avatar

Ben

Played 34 sessions

Clarissa is a fantastic GM, very knowledable about the rules and able to keep the game moving forward while keeping everyone engaged and entertained. She's also very experienced with Foundry, and helps to build an environment with visuals and soundtracks that replicates some of those features of an in-person game that are sometimes hard to find in an online game. When I come back to StartPlaying next to find a new game, I'm definitely going to see if Clarissa has any spots open and grab one right away.

Lambda avatar

Lambda

Played 33 sessions

Clarissa is an excellent world builder and a welcoming and supportive GM. She makes it easy to pick up a new system and creates a great space to be creative, while expertly utilizing the system rules to create dramatic tension and satisfying payoffs. UPDATE AFTER SIX+ MONTHS: gaming with Clarissa just gets better and better. I've now played in two of her campaigns in vastly different systems and each has been uniquely fantastic. In addition to the aforementioned skills, she excels at crafting big dramatic arcs out of our character decisions as if by pure magic!

Chuck avatar

Chuck

New review

Played 19 sessions

Clarissa is an amazing GM. She provides great presentation/interface, is very easy to learn from, and is very good at improvisation and coming up with ideas on the fly.

Character creation
Creating your character

We will create characters together by rolling up stats and randomly generating a selection of different Knights for you to pick from - will you be the War Knight or the Dove Knight? The True Knight or the Ghoul Knight?

The current party

Our first session will be 7/19/25

What to expect
Preparing for the session

You'll need to have a Discord account to play.

What Clarissa brings to the table

I'll provide the full rules, a virtual tabletop, and a mythical world!

Equipment needed to play

Internet

Computer

Microphone

Platforms used
Safety
How Clarissa creates a safe table

We'll create a safety document together during Session Zero that includes our Lines and Veils. During the game I use the X-Card and an after-session debrief to keep everyone safe.

Content warnings
Blood
Death
Murder
Scars
Violence
Safety tools used

Frequently asked questions

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