Time to Harvest
You are students and faculty of Miskatonic University, sent to Vermont for a field expedition. But what begins as a simple research trip quickly desce
About the adventure
Welcome to “A Time to Harvest,” a full-length Call of Cthulhu 7e campaign that starts at Miskatonic University and unravels into a sweeping tale of cosmic horror. This game blends academic intrigue, creeping paranoia, rural nightmares, and ancient secrets buried beneath the hills of New England. As Investigators, you'll take on the role of students or faculty swept into a conspiracy that stretches beyond our world. The campaign slowly builds tension through investigation and atmospheric storytelling before exploding into full-blown Mythos horror. Expect a balanced mix of roleplay, clues, dread, and psychological tension. This is an ideal game for players who love slow-burn horror, group dynamics under stress, and the terrifying beauty of the unknown. I’ll guide you through the mechanics of Call of Cthulhu if you're new — all you need is curiosity and a willingness to scream in character.
Game style
Combat Heavy
Roleplay Heavy
Game themes
Meet the Game Master
2 years on StartPlaying
18 games hosted
Highly rated for: Storytelling, Knows the Rules, Sets the Mood
Average response time: 17 hours
Response rate: 83%
About me
Hello everyone! Greetings from Greece! I've been delving into the world of roleplaying games for over 15 years now, with around 10 years of experience as a Game Master. While my heart remains true to the timeless allure of DnD 3.5 edition, I've also developed a fondness for running Cthulhu, Savage Worlds, and I'm always eager to explore new systems. My passion lies in fostering immersive roleplay, orchestrating epic battles, and crafting captivating adventures that leave players on the edge of their seats. As a business owner, I cherish the flexibility of my schedule, allowing me to delve into professional gameplay experiences for the sheer joy of it, while seeking players who are equally devoted to character development and the intricate tales that unfold. Beyond the gaming realm, I find solace in horseback riding, and I've also found myself drawn to the world of arts, wearing the hats of both a singer and an occasional actor. Initially, my journey into acting was motivated by a desire to enhance my skills as a Dungeon Master. However, my profound love for the arts, including playing the piano and professional singing, has led me to embrace the world of theater, where I've actively participated in numerous productions. Looking forward to connecting with fellow enthusiasts and weaving unforgettable stories together!
View Profile →Reviews (11)
Proficiencies
Players say this GM is great at:
Storytelling
Knows the Rules
Sets the Mood
Antigoni runs a great, inclusive, engaging campaign. I love how she keeps the story moving along, and continually checks in with each player so that everyone feels like they have a seat at the table. Her command of game mechanics is solid, RAW, any questions or ambiguity are quickly resolved. Story elements are carefully woven together. Finally, Roll20 is like a second language to her, there is no waiting, no fumbling around, the game progresses seamlessly.
Antigoni is a wonderful DM. I am currently playing Age of Worms with her, and she has put a lot of thought into the world and the characters within it, making each interaction feel significant for the character you cherish so much and are bringing into the game. I am only a month and 3 levels into the game and I can already tell that this is the type of campaign and DM style that forever DMs, such as myself, are always searching for. I highly recommend playing in one of Antigoni's games if you get the chance to
I have been playing with Antigoni for over a decade so I might be a bit biased - but then again she has avoided joining the endless piles of the GMs I don't play with... so that has to count for something :P Antigoni's GM style if more focused on the narrative, the story telling and the player choices, she is very experienced both in D&D and many other RPGs. If you are the kind of player who enjoys more story/narrative focused games I think you would totally enjoy her games.
Character creation
Creating your character
Characters will be created before session 1 in a collaborative session. I will walk you through the process on Roll20 or via a shared PDF/Discord. Pregens will also be available for those who want to jump right in. The only required book is the Investigator Handbook (I’ll provide help regardless). Players will begin as students or professors from Miskatonic University.
What to expect
Preparing for the session
Create accounts on Roll20 and Discord. Have a mic and quiet space — webcam optional. I will provide access to handouts and character sheets. New players welcome! I’ll explain the rules as we go.
What Antigoni brings to the table
Atmospheric horror and deeply personal stories. Ambient soundscapes and musical cues. Cinematic horror pacing with plenty of tension. A collaborative space with safety tools in place. Help with rules, lore, and roleplaying at any level.
Equipment needed to play
Internet
Computer
Microphone
Platforms used
Safety
How Antigoni creates a safe table
We’ll go over Lines and Veils, use X, N, O cards (verbal or digital), and ensure everyone has a comfortable space to speak up. Safety is a priority in horror gaming — we’ll set boundaries during Session 0.