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Star Wars Edge of the Empire - The Parcel Menace

Star Wars Edge of the Empire - The Parcel Menace

A crew runs a mystery crate through rebel space and cartel crossfire. Fast talk, big risks, and one shot to make your name.

TYPE

One-Shot

EXPERIENCE

Beginner

AGE

All Ages
About the adventure

This is a game about a parcel. It is sealed. You are delivering it. That is the job. You do not know what is in the crate. You are not being paid to ask. You were told where to take it and when to get there, and if all goes well, no one will ask any questions. That is the plan. This is also a game about how plans fall apart. About how space travel is rarely smooth, about how people lie for a living, and about how sometimes the universe just has other ideas. You may be a pilot, a slicer, a negotiator, or a sentient pile of poor choices. Regardless, you are now involved. People have started asking questions. You are starting to ask some too. But let’s not get dramatic. You are not the last hope of the galaxy. You are not here to tip the scales of a civil war. You are here to finish a delivery and get paid. Whatever else is going on, it can wait. Unless it cannot. Welcome to The Parcel Menace. A one-shot space adventure that respects your time, abuses your judgment, and offers you a chance to do something slightly better than expected. What to Expect This is a fast-moving, slightly chaotic tabletop session set in the Star Wars universe. The system is Edge of the Empire, which means the dice are weird and the consequences are entertaining. You will not need to read a rulebook beforehand. If you like character-driven drama, sharp dialogue, improvised solutions, and a strong dose of "well that escalated quickly," you will feel right at home. This is not a mystery to solve. It is a job to survive. A run to finish. The answers you discover may be partial, misleading, or entirely above your pay grade. The point is not to win. The point is to see how long you can hold the line between doing your job and doing the right thing. Or the wrong thing. Or something vaguely in between. The world reacts to your choices. The complications evolve. The story tilts. But the game does not punish curiosity or creativity. It rewards action, especially when it is messy. You are not here to make perfect decisions. You are here to make memorable ones. Who This Is For This is a great session for new players, returning players, or experienced players who want to try something focused and self-contained. You do not need to know the lore. You do not need to speak Wookiee. If you are comfortable being thrown into a strange situation and figuring it out alongside your crew, you will thrive. Tone is cinematic, grounded, and a little sarcastic. Think of the scenes between the big battles in a space opera. The conversations in cargo holds. The deals in dingy cantinas. The brief flickers of self-awareness just before everything catches fire. This is a Star Wars story without destiny. A job that feels simple until it is not. ## System and Style This one-shot uses Edge of the Empire. No system knowledge needed. Pre-gen characters provided. Expect a rules-light, story-driven session focused on character, chaos, and choices.

3 NEEDED TO START
$20.00

/ Session

Details

Once / Thursday – 7:00 PM UTC

Jun 12

1–2 Hour Duration

0 / 6 Seats Filled

GAME MASTER

Larry

he/him

5.0

(6)

This game will begin once 3 players have joined

Each player will be charged when a session starts.

Meet the Game Master

5.0

(6)

1 year on StartPlaying

Highly rated for: Creativity, Rule of Cool, Knows the Rules

About me

I enjoy all kinds of board games and RPGs. As a GM I prefer theater of the mind to very detailed simulations. I enjoy puzzles and narrative arcs that are not simply combat based. I've been playing board games for many years and want to play more RPGs. I enjoy virtual table tops but I tend to use very simple elements, I think sometimes virtual table tops make RPGs feel too much like an arcade game.

View Profile →
Reviews (6)

Proficiencies

Players say this GM is great at:

Creativity

Rule of Cool

Knows the Rules

Robert Tuxbury avatar

Robert Tuxbury

Great GM. Really let's the players build the game they want to have. Excellent story teller. Does the work necessary to immerse the players in whatever world you play.

Lisa Glenn Nobles avatar

Lisa Glenn Nobles

Larry is a fantastic dungeon master! He's well-prepared, creative, and flexible in game play. Totally what you want!

Court Stumpf avatar

Court Stumpf

Larry is always a blast to play with. I am so thankful for his enthusiasm in any game we get to play together. He has an easy going and thematic attitude that I really latch onto when he leads a game. Larry's creativity in scenarios always allows for more than interesting storytelling and really makes sessions unique and most of all...FUN!

Rich avatar

Rich

I've played many sessions with Larry and was impressed by his dedication to storytelling and immersion. He has a strong passion for “theater of the mind” style gameplay, creating vivid scenes and encouraging players to visualize the world through narrative rather than maps or miniatures. Players who enjoy a narrative-heavy, descriptive experience will likely feel right at home at his table.

Not A Forever DM avatar

Not A Forever DM

Larry is a great GM! First off, his knowledge of the rules are expansive, and will patiently teach new players in a clear and concise way. Secondly, he works on immersing you/your character into the game. Your choices have actual consequences, which will sometimes be revealed much later on. And thirdly, he knows how to have fun. This seems like a given, but I've played with a lot of people, and sometimes they just aren't interesting. Larry has fun with you, and is just as invested in your character as you are. I highly recommend him to new players and experienced DMs alike!

Steve Cummings avatar

Steve Cummings

Larry has the right level of knowing the rules and knowing when not to fully apply the rules when it works to keep the story / adventuring moving along. This is a guy will literally decades of D&D experience but who also jumps right into other genre's and gaming systems. Big olde ogre thumbs up.

Character creation
Creating your character

You may use the pre-gens I've provided, but it's more fun if you create a Star Wars RPG (FF) character using the Edge of the Empire Rules. You get an extra 200 xp over the starting allotment. I DO use encumbrance. If you can tie your obligation to Black Sun, or an emerging "rebellious group" I will give you an extra 5XP.

What to expect
Preparing for the session

You should be have the ability to * join a conference call from a computer * open and read PDF You’ll need: A high-speed internet connection A modern web browser (Chrome or Firefox recommended) A working microphone and webcam (camera optional, but encouraged) Pre-generated characters are provided. No rulebooks required. Just show up, pick your role, and try not to open the parcel.

What Larry brings to the table

This is a fast-paced one-shot set in the Star Wars universe using Edge of the Empire rules. Player prep materials are available here: https://drive.google.com/drive/folders/13onWQIi9t8i_A6qGY0YujUJ1XtXkawk6?usp=share_link We'll use RPG Sessions for dice and character sheets: https://www.rpgsessions.com/ And Owlbear Rodeo for maps and scene visuals: https://owlbear.rodeo/ You’ll need: A high-speed internet connection A modern web browser (Chrome or Firefox recommended) A working microphone and webcam (camera optional, but encouraged) Pre-generated characters are provided. No rulebooks required. Just show up, pick your role, and try not to open the crate.

Equipment needed to play

Computer

Internet

Microphone

Pen & Paper

Webcam

Safety
How Larry creates a safe table

I'll review the Lines and Veils rules so that everyone feels safe and comfortable. At any time if you are feeling uncomfortable you need to speak up so we can adjust the tone of the game for your safety.

Content warnings
Death
Safety tools used

Frequently asked questions

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