Journey Through Jahxpekt (a custom homebrew campaign)
Dungeons & Dragons 5e | Campaign
About the adventure
Venture forth into the land of Jahxpekt, a world of extreme and dangerous terrain, wildly diverse nations, and brand new gods, monsters, and playable creatures for you to explore. You will have the chance to explore a world of my creation, and to have a story built specifically for you and your party. The many lands of this world each have very different feels to them, and because of this, a large number of settings are available to best fit your group. Are you a fan of westerns? The vast Uralan wastes are fraught with frontier mining towns with fiendish bands of outlaws. Is swashbuckling more your style? Set sail to Captain's Row, the floating pirate city state. Whatever your taste, there is likely already somewhere in this setting that will fit it, and if not, I am always happy to expand the world. This adventure will be set in my home brew world, but the adventure will be directly built around you and your parties characters. If you are looking for an adventure tailored to you, look no further.
Game style
Rule of Cool (RoC)
“Rule of Cool” emphasizes creative story beats over sticking to a system’s rules as written. Players have the ability to push the limits of the rules or even break core rule mechanics at times if the Game Master thinks it is interesting, fun, or cool enough.
Rules as Written (RaW)
Games that are ran “Rules as Written” emphasize realism and stick to the letter of the rules, allowing players to explore creative solutions while still operating under a consistent rule set. Players have the ability to utilize the rules in creative ways to create awesome characters and moments in the game.
3 years on StartPlaying
148 games hosted
Highly rated for: Storytelling, Creativity, Inclusive
Average response time: Under 1 hour
Response rate: 100%
Game Master Reviews (8)
Proficiencies
Players say this GM is great at:
Storytelling
Creativity
Inclusive
Despite having played and DM'd D&D for 40 years this is my first experience playing an online game. Admittedly I didn't have high expectations, thinking this could not replace friends around a table top. Thankfully I was wrong. I am typically not a fan of pre-written material as well because It makes for a herded feel and usually does not allow much for character growth. Again, I was wrong. Heartlock made for a very welcome virtual table, when I wasn't familiar with the technology aspect of it he was patient and helpful. He is a very good story teller. 12 or so sessions in despite using a pre-written campaign I feel my character has been able to grow and explore without being herded. When I have done things clearly not counted on he has done well "off the cuff" without losing sight of the story There is a very good flow to the story as well, never a feeling of being stuck. We also have a non-traditional group of characters or dare I say misfits, with different goals and character beliefs and Heartlock has done well to play to all those aspects and keep a sense of balance in the story. Thanks for a great time so far and looking forward to many more great sessions with you.
Heartlock is a very flexible GM. He considers all players' visions for their characters and incorporates them well into his adventures. Moreover, Heartlock is willing to contact players between sessions for personal downtime activities for individual characters. This is a major help and benefit. The pace of the sessions is great and he creates a vivid theater of the mind.
Additional details
How to prepare
All you need is a discord account and a roll20 account. If you prefer pen and paper or a different digital character sheet resource that you use, that works as well, but using Roll20 will make it easier to streamline your skills and abilities.
What I provide
I have years worth of world building baked into this setting, and access to a majority of the D&D 5e books for their rules, character options, and other valuable resources. Please have ready or be prepared to create a free Roll20 account and discord account. Roll20 is where the rolls and visuals will take place, and Discord will be where the voice call during sessions is held.
Gameplay details
During session zero, there will be an explanation of all of the tools we use, and how their use can best be communicated. From there, the tools will go into use in the way the group determines is most effective for them. I am also always open to discussing with every player any potential triggers or concerns that they may have. I'm here to make an enjoyable and safe experience for you, so always feel free to talk to me. Also, as the campaign will be custom to the group, it will be fit to the needs of the group.
Content warnings
• Blood
• Character Death
• Classism
• Cults
• Death
• Deep or Large Bodies of Water
• Devils / Demons / Fiends
• Fire
• Illness
• Insects
• Lifechanging Injury
• Murder
• Snakes
• Spiders
• Violence
Safety tools used
• Breaks
• Lines and Veils
• Open Door
• Session 0
How will character creation work
Session zero will be a collaborative experience in which a more detailed explanation of the setting will be given, and the group will discuss what kind of adventure they are looking to have. After that, we will begin building your individual characters. This will include discussion of character lineage, class, background, and any backstory work that you might want help with. We'll also work to see if any of the members of the party would know each other before the start of the adventure or not.
Players can expect
Combat / Tactics
Medium
Roleplay
Medium
Puzzles
Medium
Experience level
Open to all
Platforms used
• Discord
• Roll20
$25.00
/ Session
Each player will be charged when a session starts.
Details
Weekly / Friday - 5:00 PM UTC
2.5-3.5 Hour Duration
0 / 6 Seats Filled
Requirements
Experience required: Open to all
Age: All Ages