The Gaptooth train heist - a play by post Adventure
Savage Worlds, Deadlands | Campaign
About the adventure
Welcome to the dying days of the Old West inspired by the world of Red Dead Redemption. Set in the twilight of the American frontier, this game drops you into a lawless land where the line between justice and revenge is as thin as a the blade of your bowie knife. The world is changing fast — the railroads are stretching further, the government is tightening its grip, and men and women who once thrived on freedom are being pushed to the edge. You’ll play as outlaws, lawmen, ex-soldiers, bounty hunters, and wanderers — the broken and the bold — all trying to survive, thrive, or carve your legacy into a land that doesn’t forgive mistakes. Whether you're building a gang, cleaning up a dusty town, or running from a past that won’t let you go, your story is yours to shape. Trust is rare, bullets are cheap, and your choices will echo across every canyon and campfire. This campaign focuses on the harsh realities of the West: loyalty and betrayal, personal code versus survival, and the gray areas where most folks live and die. Expect tense standoffs, train heists, cattle rustling, and the raw struggle for power in a land slipping from wild freedom into modern control. If you've ever dreamed of living out a Western legend this is your chance to saddle up.
Game style
Rules as Written (RaW)
Games that are ran “Rules as Written” emphasize realism and stick to the letter of the rules, allowing players to explore creative solutions while still operating under a consistent rule set. Players have the ability to utilize the rules in creative ways to create awesome characters and moments in the game.
Rule of Cool (RoC)
“Rule of Cool” emphasizes creative story beats over sticking to a system’s rules as written. Players have the ability to push the limits of the rules or even break core rule mechanics at times if the Game Master thinks it is interesting, fun, or cool enough.
Word’s out: the mine at Gaptooth Breach just struck a rich vein, and they’re moving a heavy gold shipment east to Armadillo under tight guard. It's riding in a reinforced rail car, escorted by Pinkertons and a few hired guns who shoot first and bury later. The train rolls at dawn. Quiet desert, one way in, one way out. It’s a high-risk job with a high reward — enough gold to disappear forever… or buy your way to the top of the frontier food chain. Get in, get the gold, and get gone — before the law or the desert itself swallows you whole.
1 year on StartPlaying
5 games hosted
Highly rated for: Knows the Rules, Teacher, Creativity
Average response time: 10 hours
Response rate: 100%
Additional details
How to prepare
think about what type of hero you want to play and about your lines and veils
What I provide
To facilitate you own story in the wild west i will bring all the necessary game materials (Books, VTT with maps, dice rollers, visual aids, discord server) You can check out the server here: https://discord.gg/dPenPuj8Sy the first week is a free trial period to make sure you are happy with the game before committing
Gameplay details
i will discuss lines and veils with each individual player, in private, prior to starting the game.
Content warnings
Safety tools used
• Lines and Veils
How will character creation work
You can bring your own character or take a pregen. Of course i am happy to help you create your perfect hero for the western frontier
Players can expect
Combat / Tactics
High
Roleplay
High
Puzzles
Medium
Experience level
Open to all
Platforms used
• Discord
• Tableplop
$10.00
/ Session
Each player will be charged when a session starts.
Details
Weekly / Monday - 3:30 PM UTC
1-99 Hour Duration
1 / 6 Seats Filled
Requirements
Experience required: Open to all
Age: 18+