🦑 Temper of the Stormkindler 🦑 Lovecraftian-Seafaring Homebrew
$35.00
/ Session
Details
Weekly / Friday – 6:00 PM UTC
2.5–3.5 Hour Duration
0 / 5 Seats Filled
About the adventure
🦑 Temper of the Stormkindler 🦑 Lovecraftian-Seafaring Homebrew The city-state of Ilquia strikes an accord with its neighbouring fiefdoms, finally earning autonomy from the empires across the water. Their first and only undertaking as an independent sovereignty? Set sail out from the Buckler's Drink, in hopes of scouring the ocean for any sign of their long lost patron-god: Nilquis, the Stormkindler. The tide grows restless and disturbed, the god of the seas, of wind and fury, has been absent too long, and whatever lay waiting far beneath the ocean's surface begins to notice the interference of man. "Temper of the Stormkindler" is a long-term homebrew campaign set in an overarching homebrew world. Inspired by common tropes of Eldritch and Lovecraftian horror, explore the seas, a slowly modernizing fantasy world, and the maddening themes of vastness, isolation, and the elements. Picture the Age of Sail but in an anachronistic setting filled to the brim with intrigue, romance, betrayal, and conspiracy. Travel from far and wide toward Ilquia to see if you can't play a role in the vindication of a tired, desperate people.
Game themes
Meet the Game Master
3 years on StartPlaying
629 games hosted
Highly rated for: Storytelling, Creativity, World Builder
Average response time: 11 hours
Response rate: 100%
About me
Hey there, my name's Fitz (they/he), and I have been a GM for about 9 years—3 of those professionally! I run consistent weekly paid games, high concept one-shots, and have built up quite the tight-knit community over at what we like to call "Also Dragons". Most of the campaigns I run take place in an overarching homebrew setting, spanning different genres, corners of the world, and differing types of magic and technology. Together they paint a larger picture, each player adding a brushstroke.
View Profile →Character creation
Creating your character
Character creation will occur in call, to allow for discussion of potential backstory connections and to allow consistency with the rest of the party. Nothing worse than a player making a character they are passionate about only to find that it's not a good fit for the setting or the group! There are some other details that will be elaborated on in Session Zero and may inform some player choices!
2024 Rules! Weekly sessions, every Friday at 11am Pacific (2pm Eastern)! *Session zero/sit-in free for new players to get a feel for me as a GM <3
What to expect
Preparing for the session
Stable, reliable internet connection and audio quality required. Video preferred but totally optional.
What Fitz♦️🍏Also Dragons brings to the table
I have access to all official material on D&DBeyond, as well as a slew of resources and animated maps/visual references which we will be using via a screensharing VTT method. I prefer this approach as I feel it best emulates an at-the-table feel and reduces the amount of tabs and things for people to keep track of!
Platforms used
Safety
How Fitz♦️🍏Also Dragons creates a safe table
Session Zero allows the players to take the floor, ask questions about the setting, make requests for content they would (or would not) like to see. We will get you oriented with the Also Dragons server, discuss house rules and general community dynamic, and go through content-consent checklists to gauge levels of comfortability with subject matter that may (but will likely not) arise.
Content warnings
Safety tools used