Solar Sonata: A D&D Deep Space Adventure

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Solar Sonata: A D&D Deep Space Adventure

Set sail for adventure, charging into Wildspace and beyond. Explore the Astral Sea and face off against empires in this quirky fantasy space opera.

TYPE

Campaign

EXPERIENCE

Open to all

AGE

All Ages
About the adventure

Normal life would never be the same again. Not since the flying ship came to rest in the middle of your humble place of origin. A man calling himself Crispin and his pet, an unusually large hamster sitting on his shoulder, addressed your entire town, looking for someone to join his crew and explore the worlds "beyond the stars." While most looked at him like a crazy man and kept their distance, you found his offer intriguing for one reason or another. So despite (or perhaps because of) your bonds and ties on this world, you accept a position on his ship, and set sail for locations and concepts you've never even dreamed of. Explore Wildspace and the Astral Sea in this space opera set in the furthest reaches of the D&D universe. Visit planets both canon and homebrew as you lead a nearly ageless life aboard a ship owned by an eccentric rich man and his crew of explorers. Welcoming to new and experienced players alike. Almost everyone's first D&D experience takes place on the Sword Coast - wouldn't you want your first adventure to be in space? Solar Sonata utilizes flavor and mechanics from Spelljammer: Adventures in Space. Some elements of Light of Xaryxis are used in addition to ample homebrew content to create a unique adventure that can be approached from a variety of ways.

1 SEAT LEFT
$20.00

/ Session

Details

Bi-weekly / Sunday – 11:00 PM UTC

Aug 17 / Session 21

Session Duration / 2–3 hours

4 / 5 Seats Filled

GAME MASTER

Gear

he/him

5.0

(13)

Schedule

Sun, Aug 17 | 11:00 PM – Session 21

Sun, Aug 31 | 11:00 PM – Session 22

Sun, Sep 28 | 11:00 PM – Session 23

Sun, Oct 12 | 11:00 PM – Session 24

Sun, Oct 26 | 11:00 PM – Session 25

Mon, Nov 24 | 12:00 AM – Session 26

Mon, Dec 08 | 12:00 AM – Session 27

Each player will be charged when a session starts.

Report Adventure

Meet the Game Master

5.0

(13)

LGBTQ+
Asian
Veteran
Teacher/Educator

2 years on StartPlaying

70 games hosted

Highly rated for: Inclusive, Teacher, Creativity

About me

The number one rule of tabletop RPGs is simple: "Everyone should be having fun." That philosophy guides every game I run. Whether it’s diving into epic battles, solving mysteries, or roleplaying your heart out, my goal is to ensure we’re all enjoying the adventure together. So let’s roll some dice and make it happen! As a narratively-focused GM, I specialize in crafting worlds that respond to player backstories. I love creating memorable NPCs, engaging missions, and opportunities for character-driven storytelling. Collaboration is key: I’m always excited to work with players to weave their characters into the fabric of the world and develop arcs that will be talked about long after the final session. I also love my special effects - I edit loops of music for optional background use, create custom tokens, and utilize scenes, maps, and animation to help draw players into the story. Most of my games contain slightly less combat than is the average, but I'm more than happy to bring the game to fisticuffs more often if that's what the players enjoy. When I’m not running games, I’m reading books, watching videos, or otherwise expanding my knowledge of TTRPGs to keep evolving my style. My sessions are organically planned, focusing on story and player agency. While combat isn’t always guaranteed, I’m happy to adjust its frequency to fit the group’s preferences. A TTRPG isn’t defined by its Game Master — it’s defined by the collaboration of everyone playing, GM included. The world we create is ours to shape together. So, grab your dice, bring your imagination, and let’s tell the next unforgettable story in gaming!

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Reviews (13)

Proficiencies

Players say this GM is great at:

Inclusive

Teacher

Creativity

Clayton  avatar

Clayton

Played 23 sessions

Gear is a solid 5/5. He is very personable. He is very good with new players, helping them understand game mechanics and allowing everyone to shine in their own way. He leverages his extensive nerdy background to build worlds that are both familiar and exciting that will keep you invested.

Jacob avatar

Jacob

Played 22 sessions

Gear is one of the most accommodating and easy-going DMs I've ever played with. He was a fantastic choice for bringing my teen kids on their first adventure and is able and willing to work around their busy schedule and build a fantasy world for them to play in. Gear has set the standard for me of what a DM should be.

Ben Ebersole avatar

Ben Ebersole

Played 20 sessions

Gear is a very considerate and accommodating GM and is excellent at preparing sessions that are engaging and worlds that feel lived in. Does not take himself or the experience too seriously which makes for a very fun experience. Would absolutely recommend

Hanson Wu avatar

Hanson Wu

Played 20 sessions

Very comprehensive and detail oriented. He is open to ideas and encourages creativity.

Lanelja avatar

Lanelja

Played 20 sessions

Very combat heavy and allows creativity for imaginative attacks

Andrew Couture avatar

Andrew Couture

New review

Played 19 sessions

My time on this campaign was a lot of fun and the dungeon master gear always made sure that everybody felt included and that they had a voice on how the adventure was going. Anybody interested in joining a campaign? I would highly recommend this DM and his campaigns.

Character creation
Creating your character

Character creation can happen in Session Zero, or in free one-on-one meetings with the GM. You'll be starting at Level 1 with the Point Buy system. The following books are all permitted: - Baldur's Gate Gazetteer - Dungeon Master's Guide - Eberron: Rising from the Last War - Fizban's Treasury of Dragons - Lost Mine of Phandelver - Monster Manual - Mythic Odysseys of Theros - Player's Handbook - Spelljammer: Adventures in Space - Tasha's Cauldron of Everything - The Vecna Dossier - Volo's Guide to Monsters - Xanathar's Guide to Everything

The current party

Session Zero is free! Your price will be adjusted upon signup. Once you've signed up, you'll receive a link to our Discord server, which will contain the links to the Quest Portal, D&D Beyond, and all the other resources available to you.

What to expect
Preparing for the session

Needed technology: webcam; microphone; desktop, laptop, or personal computer (please do not use your phone for everything). Needed software: Discord (messaging system), web browser. Optional technology: Document camera (for physical dice rolling). Optional software: D&D Beyond App for tablets or phones.

What Gear brings to the table

Virtual Tabletop: Quest Portal Character Creation: D&D Beyond Communication: Discord server Some Quest Portal scenes will contain ambient music. This feature can be disabled by the player if they wish. Rule of Cool tends to rule around here, but the rules themselves are important, too. But creativity is rewarded, so you can abide by the rules but still outshine and prove. Humor is great, too! Let's build a bizarre world together.

Homebrew rules

I have modified (and continue to modify) the spacefaring combat rules because D&D's don't make that much sense. Players are welcome to contribute ideas as well to make the swashbuckling all the more exciting and immersive.

Equipment needed to play

Computer

Headphones

Internet

Microphone

Webcam

Safety
How Gear creates a safe table

Session Zero will focus on character creation, Lines and Veils, as well as discussions regarding what is expected from myself as the GM, and from you as a player. My door in Discord is always open if you have questions, concerns, or ideas.

Content warnings
Clowns
Death
Deep or Large Bodies of Water
Guns
Insects
Suffocation
Safety tools used

Additional tables

1 available

1 SEAT LEFT

Bi-weekly / Sunday – 11:00 PM UTC

Aug 24 / Session 5

4 / 5 Seats Filled

Frequently asked questions

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