Ron
he/him
Timezone
My preferences
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Reviews I've given (5)
Andre has created a winning one-shot with Yamato's Demons. Highly immersive, cinematic experience that stood apart with his use of art, character voices, and themes. Great storytelling started with a quick exercise for the characters to build a shared history and set of goals. That isn't easy to do in a one-shot format for D&D, but it made all the difference once the play started. I am hoping Andre continues developing scenarios for this game environment, and I would not hesitate to try out any new ideas for adventures that he comes up with in the future. Hopefully Soon. :-)
Considering how hard it is to find a regular campaign that fits your sensibilities, signing up for a one-shot always feels like a risky proposition. However, don't think twice about signing up for one of Dudley's games. Just do it. Whether you are new to D&D or a dyed-in-the-wool RPG enthusiast, Dudley is an upbeat and enthusiastic Game Master who effectively incorporates every player into the game. But wait! There's more! GM Dudley B. has a clever and fun method of setting up the game's narrative that requires participation from the players. But no spoilers here. You just have to sign up and see for yourself. I had such a good time I registered for the following week's game before we closed that night's session.
Monster Of The Week is a fun game. and tremendously more so with Nick. Usually, with most GMs, the game is run like a one-shot, but Nick has managed to spin a narrative that has our band of players in a long-term campaign. Twice a month, our motley crew of hunters and quirky personalities band together to combat the forces of darkness. that conspire against New York City. It's a rollicking good time and the sense of adventure just gets bigger with each new case. If you love RPG'n and want to try a little something different, the New Amsterdam Society is looking for good agents. We'll leave a light on.
For quite some time, I have been trying to find a regular Blades In The Dark session. And with all the positive press surrounding the game, you think it would be pretty easy. NO. Not easy. But then...Jordan Legros steps up. We are only a few games in, but Jordan is doing a great job showing our crew the ropes and making the education a seamless part of the experience. And unlike D&D 5e, there are a lot more in the way of wildcards and random troubles for your character to deal with, so it's a pretty impressive balancing act. He also brings an active quality to his GM role, feels genuinely interested in what will happen next, and puts a lot of life into his NPCs. The world is growing with each distinct heist, adding new info, characters, and knowledge to what I think will become a pretty comprehensive environment for our characters. If you are looking to expand your horizons beyond D&D 5e and find your way into a more narrative experience, a game of Blades In The Dark with Jordan is highly recommended. Tell'em, Enzo, The Hound sent ye.
I have only been playing D&D since June of this year, but I started with putting a lot of time into learning and participating in a few weekly campaigns with different GMs. By July, I was only playing with RJ. His games are just that good. Of all the great things about sitting at RJ's table, the most important is that it is a natural experience. It does not matter how much you know, or how similar your play-style is to other PCs; you will always have a good time. And for me, I always learn something new and feel confident in trying new things with my character. Another favorite thing about RJ's games is that he is open to letting you try anything, even if it's outside the narrative as planned. If it's reasonable and fits within the physics and metaphysics of the world you are in; the sky is the limit. Which is why I have a poltergeist tending the bar of my tavern, and who wouldn't want that? :-)
