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Eric

any/all

Timezone

America/new York

Language

English

Identity

Published Writer
Game Designer

About Eric

I’ve been playing and mastering tabletop roleplaying games since the days of the D&D Basic editions, so I’ve spent decades immersed in this hobby. For me, the rules have always been more of a guide than a strict lawbook—I believe the story we create together at the table matters most. I prioritize narrative and collaboration over rigid mechanics, encouraging everyone to bring their ideas and creativity into the game. My goal as a game master is to keep the table fun and engaging, adapting the rules when needed to support the story and ensure everyone’s having a good time. I love when players feel inspired to shape the adventure with me, and I’m all about fostering an environment where imagination flows freely. After all these years, what keeps me coming back is the shared joy of building memorable worlds and moments with friends.

At a glance

3 years on StartPlaying

Featured Prompts

I became a GM because

I love empowering players, drawing out the amazing things they can imagine and finding ways to weave those into stories to share at the table. I also especially enjoy helping new players find their story voice.

My favorite system of all Time is

One of my favorite systems was Palladium Fantasy. The mechanics were clunky, to be sure, the world building was immense and provided so much opportunity for generating great stories. More recently, I fell in love with The Legend of Five Rings (5e) for similar story reasons and the narrative dice.

How Eric runs games

In my games, you can expect a strong focus on storytelling and player collaboration. If you love roleplay, you’ll have plenty of opportunities to bring your character to life and help shape the world around you. I encourage creativity and improvisation, so your ideas and choices really influence the narrative. Combat happens when it serves the story, creating exciting and meaningful moments that keep everyone engaged. Above all, my games are about having fun together, creating memorable adventures, and making sure everyone feels involved and inspired. If you want a welcoming table where imagination and camaraderie come first, my games are a great fit.

Eric's Preferences

Systems

Dungeons & Dragons 5e
Pathfinder 2e
Pathfinder 1e
Dungeons & Dragons 1e
Dungeons & Dragons 3/3.5e
Dungeons & Dragons 2e
Legend of the Five Rings 5th Edition
Dungeons & Dragons 0e
Palladium
Dungeons & Dragons B/X
Amber Diceless
Hackmaster 4e
Advanced Dungeons & Dragons 1e
Advanced Dungeons & Dragons 2e
HYPERBOREA
Conan: The Hyborian Age

Game style

Roleplay Heavy

Dungeon Crawl

Rule of Cool (RoC)

Play By Post

Organized Play