Yuthika "Fey" banner

Yuthika "Fey"

she/her

Timezone

Asia/bangkok

Language

English
Japanese
Thai

Identity

Asian
Published Writer
Artist
Teacher/Educator
Game Designer

About Yuthika "Fey"

I am a nerd. First and foremost, a nerd. I began playing games in 1986. As I was raised in Asia, my first RPG was Call of Cthulhu, followed by Sword World. Japanese table talk roleplaying games. Similar in taste to early DND Sword World was just Japanese Fantasy lifted from anime and manga, and Call of Cthulhu was just the Japanese penchant to lost imported American horror. The games changed me, they led to novels, Manda, RPGs, and more TTRPGs in amounts that shocked me .once I found a pen pal in the US I would send him VHS tapes of Anime and he would send me TTRPGs from American game stores. That was how I got my first DnD Rulescyclopedia, my first edition of Rifts, WEG Star Wars, Vampire, Werewolf, Shadowrun, Cybergen... It made me a true fan of the genre. By 12 I was a forever GM. Now at nearly 46 I have been Gaming games for 34 years. I run a rules second, players, first rule of cool,OSR feeling game. I don't railroad and I create sandboxes whether or not I have a hexmap. Of late I have been exploring the plethora of new and independent games that have been about and I want to share my passion at the table with others here. I am also a game designer and 3d modeler for TTRPGs and my flagship system Visions : Suaykalpa is due to release via Kickstarter this December.

At a glance

Less than a year on StartPlaying

Featured Prompts

I got started GMing...

at age 12 in Japan, I fell in love with telling stories collaboratively. The Japanese style of TTJRPGs called "table-talk games," heavily influenced my GM style and shaped me into the GM I am today. I value collaboration at the table, and enjoy creating harmonious adventure scenarios with others.

The three words my players would use to describe me are...

Descriptive, Engaging, and Creative. They would likely follow that with a appreciation for the love I pour into my games. It could be said that GMing to allow others to immerse themselves in characters is one of my social love languages. I enjoy seeing or hearing glee in my players. It Sparks Joy.

When I'm not running games I'm...

writing my Flagship TTRPG Product Suaykalpa. A TTJRPG Powered by Fabula Ultima. As a half-Japanese gamer residing in Thailand I wanted to develop a game with authentic voices writing authentic content. Suaykalpa is heavily Thai influenced. If I am not running games or writing, I am playing games.

How Yuthika "Fey" runs games

When gaming with me, you can expect rich characterization, voice acting, roleplaying, rule of cool, roleplay about roll play, immersion, a tendency towards sandbox with hooks. That is to say I value a rich immersive world that let's my players drive the plot. Overarching narratives and factions are present. Time will march on without you, hooks will expire. The worlds I weave live and breath. They are not static. I tend to avoid kick in the door and loot style hack and slash unless a 1 shot is devised for it. I always run a session 0. I always ensure I know where boundaries lie. Adult themes remain in games where we have all opted in and can always opt out at any point. I do not tie myself to systems or rulesets. Rule 0 if it is impedes fun we nix it. Games are to me an escape to get away from the world we live in. This they tend to be noblebright or Grimdark with slivers of hope. Our world can be dark. Games should be a relief from that.

Featured Prompts

My games focus on...

Roleplaying and immersion. I love to help others find themselves immersed in their characters and if I rated the pillars they would go Roleplay, Exploration, and Combat. I do not despise combat, but I am not a combat focused gamemaster. Combat should enhance player experiences in my opinion.

Rules are...

Rules are meant as guidelines, if they get in the way of my players enjoyment, I will opt for a Rule of Cool. However, I do value system rules as they help us all find common ground, but they do not come before my players' joy. I never arbitrarily shift rulings once established for consistency.

When it comes to voices

I love voices. I'm a voice actress who has worked in video games and anime, so I find voices to be one of the things that I do memorably. I love to create memorable characters for players. As a trilingual (EN/JP/TH) I can couch voices in different different dialectal tones to increase immersion.

Yuthika "Fey"'s ideal table

My table is a place of collaborative storytelling. My GMing style was forged in Tabletalk RPG gaming which is what we call TTRPGs in Japan. My tables tend to be roleplay heavy and use action as a means of enhancing storytelling. That isn't to say combat is ignored, but it should fit the story we are telling as a group. I am not a kick doors down and loot the treasure GM. Players who enjoy deep immersive storylines, satisfying growth arcs and immersive environments with notable voiced NPCs will find my table a welcoming place. I live in Thailand and thus I am very open and friendly to people of all persuasions. My games are a place of joy, and discord at the table is discouraged. I game with players who are over 18 only, this is to avoid issues with themes and maturity differentials. In my 9-5 I am an educator with a PhD in Psychology so I tend to leverage the skills gained in classroom management with my history as a voice performer in Anime and Video Games to create memorable experiences.

Featured Prompts

If you're into ___, you're going to love my table

If you're into roleplay and immersion, you are going to love my table. II work hard to ensure that players find themselves in a world filled with flavor and color. Love exploring the depths of your character and having memorable arcs, you will love my table and find yourself happy in my groups.

I love it when a player

I love it when a player gets so in to their character that their emotional immersion is palpable and tangible. I love it when players want to reminisce gushingly over an experience they had. Communicative players who are open to giving me feedback to bring my best for them are greatly appreciated.

I think metagaming...

Has a time and a place, it is discouraged when it will be detrimental to the experience and encouraged in as much as being accepted when it will assist players in collaborating memorable scenes and moments. Each group is slightly different and this is always covered in Session 0 in my games.

Yuthika "Fey"'s Preferences

Systems

Dungeons & Dragons 5e
Fate Core System
Savage Worlds
Rifts
Call of Cthulhu
Dungeons & Dragons 3/3.5e
Dungeons & Dragons 2e
Homebrew Game
Legend of the Five Rings 5th Edition
City of Mist
Eclipse Phase
Lancer
Warhammer 40,000 Wrath & Glory
Fate
Blades in the Dark
Deadlands
Big Eyes, Small Mouth
The Dresden Files RPG
Star Wars D6
Genesys
Nobilis: the Game of Sovereign Powers (2002 Edition)
Warhammer 40,000 Roleplay
Cyberpunk Red
Ryuutama
Cortex RPG
Dishonored
KULT
7th Sea
Exalted 3rd Edition
Earthdawn
Altered Carbon
Dark Heresy 1e
Cyberpunk 2020
Rogue Trader
Age of Sigmar Soulbound
Fallout: The Roleplaying Game
Changeling: The Lost Second Edition
Changeling: The Dreaming 20th Anniversary Edition
Mouse Guard RPG
Thirsty Sword Lesbians
Bluebeard's Bride
Anima Beyond Fantasy
Werewolf: The Apocalypse 20th Anniversary Edition
Sig: The Manual of the Primes
Advanced Dungeons & Dragons 2e
Avatar Legends: The RPG
Degenesis
Fabula Ultima
Dresden Files Accelerated Edition
Vampire: The Masquerade 20th Anniversary Edition
Deadlands Classic: 20th Anniversary Edition
The Legend of Zelda: Reclaim the Wild
DARK SOULS: The Roleplaying Game
Blade Runner: The Roleplaying Game
CHEW
Apocalypse World 2e
Kamigakari: God Hunters
Carbon Grey
Changeling: The Lost First Edition
OVA: The Anime Role-Playing Game
Tales of the Valiant
Golden Sky Stories
Sword World 2.5
BREAK!!
Kaiju Girls
The True OSR
Warhammer 40,000 Imperium Maledictum
Fate Accelerated
Dolmenwood
Legend in the Mist
Tenra Bansho Zero: Heaven and Earth Edition
Daikaiju Mokushi
Curseborne
Cosmere Roleplaying Game
CAIN
BUSHIDO
Daggerheart
Motobushido
Conan: The Hyborian Age
Draw Steel
Nightbane
CyberGeneration
Legend of the Five Rings 3rd Edition
Shinobigami
Shadowrun 3rd Edition
Shadowrun 5th Edition

Game Mechanics

Game style

Roleplay Heavy

Rule of Cool (RoC)

Sandbox / Open World

Hexcrawl / Exploration

Puzzle / Mystery Focused