Legend in the Mist
Legend in the Mist is a rustic fantasy RPG based on the award-winning and groundbreaking narrative game engine of City of Mist. Spin a fireside tale of unlikely villagers setting out on a quest into a greater unknown world, rife with peril and mystery, in the vein of The Lord of the Rings, The Wheel of Time, Princess Mononoke, and many other classic fantasy stories, or create your own legendary realms with the game’s open-ended system and one-roll-to-rule-them-all easy to learn gameplay
Originally created by Amít Moshe
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Legend in the Mist Reviews (7)
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Legend in the Mist is a weird one for me. The art is some of the best art I've seen out there, the setting is different and refreshing, the lore is intriguing and very well written, the system is... well... different. It's a matter of taste, for sure, but when I ran Legend, it left me (and the players) a bit unsatisfied. It's a narrative system, in the veins of City of Mist, and it has interesting ideas inside, but it just felt hard to run and a little bit too loosey goosey, with some weird, very specific, intrusions of complexity that were hard to justify with the rest of the ruleset. Still, running it was great fun both for me and my players, and I would gladly run it again. I think it might just be a matter of getting used to the more narrative style, and making sure that the table is comprised of collaborative players, willing to share the spotlight and help each other to create a great story. Legend in the Mist definitely has the potential to create great stories.
I as a game master have found that you will at times find players who are far more interested in cinematic story telling than playing a game. games like D&D are too nitty gritty for these players and trying to force them to play it will often lead to them making the most simple choices in character building or the choices that just sound good and lead to weak character or they dont use all their skill or abilities. Legend in the Mist solves this issue, allowing players to have their character just made up of Descriptor tags will always feel more intuitive to players like these. but the game lacks depth or complexity for players who enjoy building interesting and powerful characters. now if you want to make a strong character it's about describing them as powerful, not making choices in character building that mechanically and definitively make them more powerful than other characters which can lead to players not in the right mind set to feeling like their character isnt special. But if you can find a group of avid story tellers (or even more actors) this system will be simple enough to have some amazing stories.
Legend in the Mist, that's a toughy to explain. I enjoyed playing it, really enjoyed playing it, despite the fact that it was quite different from systems that I'm used to. It's a system that encourages thinking beyond the character sheet, but also be creative in your character sheet. Instead of abilities etc. that you roll you basically have shrot descriptors of your character. It also encourages you to act your character would since that's what gets them bonuses. It's simple and fun to run. I look forward to the full game being released!
Legend in the Mist: A Mythical Revolution in Fantasy Roleplaying Legend in the Mist isn’t just an RPG; it’s a paradigm shift in how fantasy tabletop games can be approached. As someone with years of experience running RPGs, I’ve encountered countless systems, each claiming to bring something new to the table. But Legend in the Mist doesn’t just bring something new—it redefines what storytelling in a high-fantasy setting can look like. It’s a game that I not only fell in love with but one I believe has the power to change how people think about roleplaying games altogether.
How to Play Legend in the Mist
See the core mechanics of Legend in the Mist in action with this video from Son of Oak Games. In this video, 3 characters will deal with an undead monster and walk you through how action and dice rolls work in the game!
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