Andrew
he/him
5.0
(7)
Timezone
Language
Identity
About Andrew
I’m Andrew — a cinematic, vibes‑forward GM who blends strong storytelling with fast, tactical encounters. I build worlds that feel alive, magic items with real narrative weight, and sessions where every player gets a spotlight moment. My style mixes improvisation, atmosphere, and clear mechanics, creating games that are immersive, character‑driven, and full of momentum. Whether you’re new or experienced, I’ll give you a session that feels like stepping into a living story.
At a glance
2 years on StartPlaying
Highly rated for: Inclusive, World Builder, Voices
$20 per session
Featured Prompts
My favorite books are
Dungeon Crawler Carl. The Chronicles of Narnia, and anything by Tom Clancy.
My favorite shows/movies are
Favorite show ever is Parks and Rec. I could rewatch it over and over again and not get bored. Of course, I enjoy the Star Wars movies, Marvel Movies, but my all time favorite is the Minions.
When I'm not running games I'm...
Doing something technology related, or working on music. I have several CompTIA certifications, and AWS Cloud practitioner. Feel free to ask me about them!
How Andrew runs games
My tables are cinematic, high‑energy, and built around player agency. I love roleplay that feels natural and character‑driven, and I design encounters that play like set pieces — dynamic environments, shifting phases, and tactical choices that matter. Expect a world that reacts to you, NPCs with personality, and magic items that carry real narrative weight. I run fast, fluid combat that rewards creativity, clever positioning, and bold ideas. If you want to try something wild, I’ll work with you to make it awesome and fair. Outside of combat, I focus on atmosphere, mystery, and giving every character meaningful moments that tie into the larger story.
Featured Prompts
I deal with rules issues by...
I make fast on‑table calls to keep the game moving, explain the reasoning briefly, and log the decision so we can revisit and refine it between sessions.
If my games were Movies they'd be directed by...
Guy Ritchie
My games focus on...
I center play around meaningful decisions that change the world, track long‑term consequences, and weave player backstories into the campaign’s unfolding plot.
Andrew's ideal table
My table is cinematic, collaborative, and built around momentum. I run games that feel alive — scenes flow smoothly, choices matter, and players shape the story as much as I do. Combat is fast, tactical, and dynamic, with environments that shift, hazards that evolve, and opportunities for clever plays. Roleplay is natural and character‑driven; I give players space to shine, explore their personalities, and make meaningful decisions that ripple through the world. I’m a systems‑aware improviser, so I bend rules when it makes the moment better while keeping the game fair, balanced, and fun. Players who thrive here are curious, collaborative, and ready to engage. You don’t need to be a veteran — new players are absolutely welcome — but you should enjoy contributing to the story, taking creative risks, and working with the party. If you like solving mysteries, making bold choices, or trying wild ideas (“Can I…?”), you’ll fit right in. Respect for the table, the story, and each other is non‑negotiable. If you enjoy teamwork, character moments, and a GM who reacts to your ideas instead of forcing a script, this is your spot. The vibe is high‑energy, welcoming, and immersive. Expect a mix of tactical excitement, emotional beats, and cinematic storytelling — the kind of session where you walk away talking about your character’s choices, not just their dice rolls. I keep things fun, flexible, and player‑focused, with safety tools in place so everyone feels comfortable exploring intense or dramatic moments. My goal is simple: create a game that feels like stepping into a living story shaped by your decisions.
Featured Prompts
I love it when a player
Leans in, follows their curiosity, builds on others' ideas, and makes bold choices that shape the story. Creative teamwork, genuine character moments, and engaged play make the table come alive.
My perfect party mix is
Curious storytellers, bold problem‑solvers, supportive teammates, and players who bring character choices to life. If you love collaboration, creativity, and cinematic moments, you’ll thrive at my table.
My table is not the place for...
My table is not the place for disrespect, spotlight stealing, rules‑lawyering, or players who ignore safety tools. If you can’t collaborate, communicate, or support the group’s fun, this isn’t the table for you.
Andrew's Preferences
Systems
Game Mechanics